示例#1
0
 /// <summary>取消选中状态</summary>
 public void CancelSelectCard()
 {
     if (selectCardUnit != null)
     {
         selectCardUnit.SelectCard(false);
         selectCardUnit = null;
     }
 }
示例#2
0
    protected void Awake()
    {
        // 监听卡牌单位上的点击事件
        OnMouseDown  += MouseDown;
        OnMouseExit  += MouseExit;
        OnMouseEnter += MouseEnter;

        task = new Task(MonitorOperation());
        task.Pause();

        cardUnit = GetComponentInChildren <ICardUnit>(true);

        select      = transform.Find("select").gameObject;
        countermand = transform.Find("countermand").gameObject;

        countermandBut = countermand.GetComponent <Button>();

        // 取消按钮
        countermandBut.onClick.AddListener(() => {
            CountermandSynthesisCardSlot();
        });
    }
示例#3
0
 protected void Awake()
 {
     cardUnit = GetComponentInChildren <ICardUnit>(true);
 }