public void ResetPlayer(int playerIndex, ICardPlayerProtocol player)
 {
     if (_players[playerIndex] != null && _players[playerIndex] == player)
     {
         _players[playerIndex] = null;
     }
 }
 public void SetPlayer(int playerIndex, ICardPlayerProtocol player)
 {
     if (player != null)
     {
         _players[playerIndex] = player;
     }
 }