public override void InitialisePlatform(IRescueInhabitant islandInhabitants) { this.islandInhabitants = islandInhabitants; GameManager.Instance.sceneController.markerManager.GenerateLocationMarker(this.transform, MarkerType.Island); captureSystem = this.GetComponent <ICapture>(); captureSystem.InitialiseCaptureSystem(this); }