示例#1
0
        public TestRangeWeapon(IReceiver receiver, IMessageDispatcher messageDispatcher,
			IProjectile projectile, IBulletPool bulletPool = null)
            : base(receiver, messageDispatcher, projectile, bulletPool)
        {
        }
示例#2
0
 private void Start()
 {
     _bulletPoolList = gameObject.GetComponent <IBulletPool>();
     _bulletPoolList.InitPool(5);
 }