public static void Postprocess(BuildTargetGroup targetGroup, BuildTarget target, string installPath, string companyName, string productName, int width, int height, BuildOptions options, RuntimeClassRegistry usedClassRegistry, BuildReport report) { string stagingArea = "Temp/StagingArea"; string stagingAreaData = "Temp/StagingArea/Data"; string stagingAreaDataManaged = "Temp/StagingArea/Data/Managed"; string playbackEngineDirectory = BuildPipeline.GetPlaybackEngineDirectory(target, options); bool flag = (options & BuildOptions.InstallInBuildFolder) != BuildOptions.None && PostprocessBuildPlayer.SupportsInstallInBuildFolder(targetGroup, target); if (installPath == string.Empty && !flag) { throw new Exception(installPath + " must not be an empty string"); } IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(targetGroup, target); if (buildPostProcessor != null) { BuildPostProcessArgs args; args.target = target; args.stagingAreaData = stagingAreaData; args.stagingArea = stagingArea; args.stagingAreaDataManaged = stagingAreaDataManaged; args.playerPackage = playbackEngineDirectory; args.installPath = installPath; args.companyName = companyName; args.productName = productName; args.productGUID = PlayerSettings.productGUID; args.options = options; args.usedClassRegistry = usedClassRegistry; args.report = report; buildPostProcessor.PostProcess(args); return; } throw new UnityException(string.Format("Build target '{0}' not supported", target)); }
public static void Postprocess(BuildTarget target, string installPath, string companyName, string productName, int width, int height, string downloadWebplayerUrl, string manualDownloadWebplayerUrl, BuildOptions options, RuntimeClassRegistry usedClassRegistry, BuildReport report) { BuildPostProcessArgs args; string str = "Temp/StagingArea"; string str2 = "Temp/StagingArea/Data"; string str3 = "Temp/StagingArea/Data/Managed"; string playbackEngineDirectory = BuildPipeline.GetPlaybackEngineDirectory(target, options); bool flag = ((options & BuildOptions.InstallInBuildFolder) != BuildOptions.CompressTextures) && SupportsInstallInBuildFolder(target); if ((installPath == string.Empty) && !flag) { throw new Exception(installPath + " must not be an empty string"); } IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(target); if (buildPostProcessor == null) { throw new UnityException($"Build target '{target}' not supported"); } args.target = target; args.stagingAreaData = str2; args.stagingArea = str; args.stagingAreaDataManaged = str3; args.playerPackage = playbackEngineDirectory; args.installPath = installPath; args.companyName = companyName; args.productName = productName; args.productGUID = PlayerSettings.productGUID; args.options = options; args.usedClassRegistry = usedClassRegistry; args.report = report; buildPostProcessor.PostProcess(args); }
static public void Postprocess(BuildTargetGroup targetGroup, BuildTarget target, int subtarget, string installPath, string companyName, string productName, int width, int height, BuildOptions options, RuntimeClassRegistry usedClassRegistry, BuildReport report) { string stagingArea = "Temp/StagingArea"; string stagingAreaData = "Temp/StagingArea/Data"; string stagingAreaDataManaged = "Temp/StagingArea/Data/Managed"; string playerPackage = BuildPipeline.GetPlaybackEngineDirectory(target, options); // Disallow providing an empty string as the installPath bool willInstallInBuildFolder = (options & BuildOptions.InstallInBuildFolder) != 0 && SupportsInstallInBuildFolder(targetGroup, target); if (installPath == String.Empty && !willInstallInBuildFolder) { throw new Exception(installPath + " must not be an empty string"); } IBuildPostprocessor postprocessor = ModuleManager.GetBuildPostProcessor(targetGroup, target); if (postprocessor != null) { BuildPostProcessArgs args; args.target = target; args.subtarget = subtarget; args.stagingAreaData = stagingAreaData; args.stagingArea = stagingArea; args.stagingAreaDataManaged = stagingAreaDataManaged; args.playerPackage = playerPackage; args.installPath = installPath; args.companyName = companyName; args.productName = productName; args.productGUID = PlayerSettings.productGUID; args.options = options; args.usedClassRegistry = usedClassRegistry; args.report = report; BuildProperties props; try { postprocessor.PostProcess(args, out props); } catch (System.Exception e) { // Rethrow exceptions during build postprocessing as BuildFailedException, so we don't pretend the build was fine. throw new UnityEditor.Build.BuildFailedException(e); } report.AddAppendix(props); return; } // If postprocessor is not provided, build target is not supported throw new UnityException(string.Format("Build target '{0}' not supported", target)); }
public static void Postprocess(BuildTarget target, string installPath, string companyName, string productName, int width, int height, string downloadWebplayerUrl, string manualDownloadWebplayerUrl, BuildOptions options, RuntimeClassRegistry usedClassRegistry) { string str1 = "Temp/StagingArea"; string str2 = "Temp/StagingArea/Data"; string str3 = "Temp/StagingArea/Data/Managed"; string playbackEngineDirectory = BuildPipeline.GetPlaybackEngineDirectory(target, options); bool flag = (options & BuildOptions.InstallInBuildFolder) != BuildOptions.None && PostprocessBuildPlayer.SupportsInstallInBuildFolder(target); if (installPath == string.Empty && !flag) { throw new Exception(installPath + " must not be an empty string"); } IBuildPostprocessor buildPostProcessor = ModuleManager.GetBuildPostProcessor(target); if (buildPostProcessor != null) { BuildPostProcessArgs args; args.target = target; args.stagingAreaData = str2; args.stagingArea = str1; args.stagingAreaDataManaged = str3; args.playerPackage = playbackEngineDirectory; args.installPath = installPath; args.companyName = companyName; args.productName = productName; args.productGUID = PlayerSettings.productGUID; args.options = options; args.usedClassRegistry = usedClassRegistry; buildPostProcessor.PostProcess(args); } else { switch (target) { case BuildTarget.WebPlayer: case BuildTarget.WebPlayerStreamed: PostProcessWebPlayer.PostProcess(options, installPath, downloadWebplayerUrl, width, height); break; default: throw new UnityException(string.Format("Build target '{0}' not supported", (object)target)); } } }