示例#1
0
        private void StartUpAlwaysOnBranch()
        {
            _myGOUIBranch.ThisBranchesGameObject.SetActive(true);
            StartBranch?.Invoke(this);

            if (AlwaysOnIsActive)
            {
                PointerOver = true;
                _myGOUIBranch.DontSetBranchAsActive();
                _myGOUIBranch.MoveToThisBranch();
                PointerOver = false;
            }
        }
示例#2
0
 private void TurnOnTab()
 {
     if (!_hasATabBranch)
     {
         return;
     }
     _tabBranch.DontSetBranchAsActive();
     _tabBranch.MoveToThisBranch();
 }