public void Render(Graphics g, Rectangle r) { probeRender.Render(g, r); Point p = new Point(r.Left + ((r.Width - renderImage.Width) / 2), r.Top + ((r.Height - renderImage.Height) / 2)); g.DrawImage(renderImage, p); }
public void Render(Graphics g, Rectangle r) { // the ones on the right side are rendererd first, so that if the left text overlaps // you can see all of that CarPartsListMeasurements equipped = Hardcoded.EquippedPartsListMeasurements; Point[] points = { equipped.TopLeftItemLocation, equipped.TopRightItemLocation, equipped.BottomLeftItemLocation, equipped.BottomRightItemLocation }; Point origin = equipped.PartsListScreenOrigin; int originX = origin.X; int originY = origin.Y; int iter = 0; foreach (Point p in points) { Point itemLoc = new Point( originX + p.X, originY + p.Y ); string text = BoxContentsRenderer.textsToRender[BoxContentsRenderer.EQUIPPED_PARTS_TEXT_OFFSET + iter]; g.DrawString( text, equipped.TextFont, Hardcoded.EquippedPartFontColour, itemLoc, typeFormat ); ++iter; } probeRenderer.Render(g, r); }
public void Render(Graphics g, Rectangle r) { probeRenderer.Render(g, r); if (!probeRenderer.HasRenderContent()) { rectF.Location = new PointF(r.Left, r.Top); rectF.Size = new SizeF(r.Width, r.Height); g.DrawString(text, genericSansFont, textColour, rectF, typeFormat); } }
public void Render(Graphics g, Rectangle r) { g.DrawRectangles(borderPen, itemRects); SizeF priceSize = SizeF.Empty; if (includePrice) { priceSize = g.MeasureString( BoxContentsRenderer.textsToRender[BoxContentsRenderer.CARLIST_TEXT_OFFSET + 1], renderMeasurements.TextFont, PointF.Empty, typeFormat ); } Size swatchSize = renderMeasurements.SwatchSize; Point swatchPosition = renderMeasurements.SwatchPosition; Point carNameOffset = renderMeasurements.CarNameOffset; Font textFont = renderMeasurements.TextFont; foreach (Rectangle items in itemRects) { Point textLoc = items.Location; Point startLoc = textLoc; startLoc.Offset(swatchPosition); Rectangle swatchRect = new Rectangle(startLoc, swatchSize); g.FillRectangle(swatchGradient, swatchRect); textLoc.Offset(carNameOffset); g.DrawString( BoxContentsRenderer.textsToRender[BoxContentsRenderer.CARLIST_TEXT_OFFSET + 0], textFont, textColour, textLoc, typeFormat ); if (includePrice) { // this is where the end of the text should be Point pricePoint = new Point(items.Right - 12, items.Top); // then we subtract the width to get the start point pricePoint.Offset((int)-priceSize.Width, 0); g.DrawString( BoxContentsRenderer.textsToRender[BoxContentsRenderer.CARLIST_TEXT_OFFSET + 1], textFont, textColour, pricePoint, typeFormat ); } } // these render on top so it's here instead of the top probeRenderer.Render(g, r); }
public void Render(Graphics g, Rectangle r) { probeRenderer.Render(g, r); if (textSize.IsEmpty) { textSize = g.MeasureString(textToRender, font, PointF.Empty, typeFormat); } PointF textPos = new PointF( xAligner(r, textSize), yAligner(r, textSize) ); g.DrawString(textToRender, font, brush, textPos, typeFormat); }
public override void Draw(Graphics g, Rectangle r, bool drawOutline) { Rectangle bounds = Bounds; if (bounds.IntersectsWith(r)) { renderer.Render(g, bounds); Brush anchor = Globals.App.AnchorBrush; g.FillRectangle(anchor, centralAnchor); #if RESIZABLE_ICONIMGS g.FillRectangles(anchor, cornerAnchors); #endif } }
public void Render(Graphics g, Rectangle r) { probeRenderer.Render(g, r); // swatches are aligned top right Point lastRect = r.Location; lastRect.Offset(r.Width, 0); // so the point starts at the r.Right, the firs rewind will then make it swatchSize.width away rom r.Right int numRects = swatchRects.Length; int numColours = swatchColours.Length; int rewindSize = -swatchSize.Width; for (int i = 0; i < numRects; ++i) { lastRect.Offset(rewindSize, 0); swatchRects[i] = new Rectangle(lastRect, swatchSize); g.FillRectangle(swatchColours[i % numColours], swatchRects[i]); } g.DrawRectangles(Pens.Gray, swatchRects); }
public void Render(Graphics g, Rectangle r) { probeRenderer.Render(g, r); if (stringSize.IsEmpty) { stringSize = g.MeasureString(renderText, font); } // dealership prices are rendered 20 pixels below where they would be // if the bottom of the text touched the bottom of the bounding box // and 32 pixels to the left of the right side // // The left and top of the rect don't matter in the text positioning // even if the bounding box is a 1x1 square, the whole text is rendered float yPos = ((stringSize.Height - r.Bottom) + 20) + yAdjustment; float xPos = (r.Right - 32) + xAdjustment; PointF drawPoint = new PointF(xPos, yPos); g.DrawString(renderText, font, Hardcoded.DealershipPriceColour, drawPoint, typeFormat); }
public override void Draw(Graphics g, Rectangle clipRect, bool drawOutline) { Rectangle loc = Location; if (loc.IntersectsWith(clipRect) || hardcodedRenderLoc.IntersectsWith(clipRect)) { Color usedColour = isSelected ? Globals.App.SelectedOutlineColour : outline; using (Pen p = new Pen(usedColour)) { if (drawOutline) { g.DrawRectangle(p, loc); } if (ShowInnerContent && Globals.App.ShowInnerContent) { renderer.Render(g, loc); } } Brush anchor = Globals.App.AnchorBrush; g.FillRectangle(anchor, centralAnchor); g.FillRectangles(anchor, cornerAnchors); } }
public void Render(Graphics g, Rectangle r) { probeRender.Render(g, r); g.DrawImage(Hardcoded.CarPicture, r); }