示例#1
0
        private IBitmap <ColorAlpha8> CreateMaskBitmap()
        {
            IBitmap <ColorAlpha8> dstMask = BitmapAllocator.Alpha8.Allocate(this.Size, AllocationOptions.Default);

            this.OnRender(dstMask);
            IBitmapLock <ColorAlpha8> keepAlive = dstMask.Lock <ColorAlpha8>(BitmapLockOptions.Read);

            return(new SharedBitmap <ColorAlpha8>(keepAlive, keepAlive.Size, keepAlive.Scan0, keepAlive.Stride, 96.0, 96.0));
        }
        private bool TryUpdateDeviceBitmap(int tileColumn, int tileRow)
        {
            IRenderTarget renderTarget = this.canvasView.RenderTarget;

            if (renderTarget == null)
            {
                return(false);
            }
            bool flag = renderTarget.IsSupported(RenderTargetType.Software, null, null, null);

            if (!flag && (!this.IsVisible || !this.IsActive))
            {
                throw new PaintDotNet.InternalErrorException();
            }
            if (!this.isDeviceBitmapCurrent[tileRow][tileColumn])
            {
                using (IBitmap <ColorPbgra32> bitmap = this.tileCache.TryGetTileBufferRef(tileColumn, tileRow))
                {
                    if (bitmap != null)
                    {
                        if (bitmap.IsDisposed)
                        {
                            throw new ObjectDisposedException("tileBufferRef");
                        }
                        if (flag)
                        {
                            DisposableUtil.Free <IDeviceBitmap>(ref this.deviceBitmaps[tileRow][tileColumn]);
                            DisposableUtil.Free <IBitmap <ColorPbgra32> >(ref this.tileBuffers[tileRow][tileColumn]);
                            IBitmapLock   bitmapLock = bitmap.Lock <ColorPbgra32>(BitmapLockOptions.Read);
                            IDeviceBitmap bitmap2    = renderTarget.CreateSharedBitmap(bitmapLock, null);
                            this.deviceBitmaps[tileRow][tileColumn] = bitmap2;
                            this.tileBuffers[tileRow][tileColumn]   = bitmap.CreateRef <ColorPbgra32>();
                        }
                        else
                        {
                            ObjectPoolTicket <IDeviceBitmap> ticket = this.deviceBitmapTickets[tileRow][tileColumn];
                            if (ticket == null)
                            {
                                try
                                {
                                    ticket = this.owner.DeviceBitmapPool.Get(bitmap.Size);
                                }
                                catch (RecreateTargetException)
                                {
                                    return(false);
                                }
                                this.deviceBitmapTickets[tileRow][tileColumn] = ticket;
                                this.deviceBitmaps[tileRow][tileColumn]       = ticket.Value;
                            }
                            ticket.Value.CopyFromBitmap(null, bitmap, null);
                        }
                        this.isDeviceBitmapCurrent[tileRow][tileColumn] = true;
                    }
                }
            }
            return(true);
        }
示例#3
0
        private IBitmap CreateBitmap()
        {
            SizeInt32 size = this.Size;
            IBitmap <ColorPbgra32> bitmap = BitmapAllocator.Pbgra32.Allocate(size, AllocationOptions.Default);

            using (IBitmapLock <ColorPbgra32> @lock = bitmap.Lock <ColorPbgra32>(BitmapLockOptions.Write))
            {
                using (System.Drawing.Bitmap bitmap2 = new System.Drawing.Bitmap(size.Width, size.Height, @lock.Stride, System.Drawing.Imaging.PixelFormat.Format32bppPArgb, @lock.Scan0))
                {
                    using (Graphics graphics = Graphics.FromImage(bitmap2))
                    {
                        this.Draw(graphics);
                    }
                }
            }
            return(bitmap);
        }
 private IDeviceBitmap InitializeDeviceBitmap(IDeviceResourceFactory factory, IBitmap bitmap, ref IDeviceBitmap deviceBitmap)
 {
     if (bitmap == null)
     {
         this.ReturnOrFreeDeviceBitmap(ref deviceBitmap);
         return(deviceBitmap);
     }
     if ((bitmap != null) && (deviceBitmap == null))
     {
         if (factory.IsSupported(RenderTargetType.Software, null, null, null))
         {
             SizeInt32   num        = bitmap.Size;
             IBitmapLock bitmapLock = bitmap.Lock(BitmapLockOptions.Read);
             deviceBitmap = factory.CreateSharedBitmap(bitmapLock, new BitmapProperties?(maskBitmapProperties));
             return(deviceBitmap);
         }
         SizeInt32 size = bitmap.Size;
         deviceBitmap = this.GetOrCreateDeviceBitmap(factory, size);
         deviceBitmap.CopyFromBitmap(new PointInt32?(PointInt32.Zero), bitmap, new RectInt32(PointInt32.Zero, size));
     }
     return(deviceBitmap);
 }
示例#5
0
文件: Bitmap.cs 项目: camilohe/Eto
 /// <summary>
 /// Locks the data of the image to directly access the bytes of the image
 /// </summary>
 /// <remarks>
 /// This locks the data to read and write to directly using unsafe pointers. After reading or updating
 /// the data, you must call <see cref="Unlock"/> to unlock the data.
 /// </remarks>
 /// <returns>A <see cref="BitmapData"/> object with information about the locked data</returns>
 public BitmapData Lock()
 {
     return(handler.Lock());
 }