private void addDetails(IBehaviorDetails details, BehaviorReport report) { _steps.Add(new BehaviorStep { Behavior = report, Details = details }); report.AddDetail(details); }
public void AddDetails(IBehaviorDetails details) { if (_behaviorStack.Count == 0) { return; } var report = _behaviorStack.Peek(); addDetails(details, report); }
public void AddDetails(IBehaviorDetails details) { if (_behaviorStack.Count == 0) { return; } BehaviorReport report = _behaviorStack.Peek(); _steps.Add(new BehaviorStep { Behavior = report, Details = details }); report.AddDetail(details); }
public void Write(IBehaviorDetails details) { details.AcceptVisitor(this); }
public void AddBefore(IBehaviorDetails details) { _before.Fill(details); }
public void AddAfter(IBehaviorDetails details) { _after.Fill(details); }