public void SendMsg(IBaseMessage msg) { if (Context.IsConnected()) { byte[] tmp = Context.marshalEndian.Encode(msg); Debug.LogFormat("============ Socket Send : ({0}) byte length : {1} tmp[0]:{2} tmp[1]:{3}", msg.GetString(), tmp.Length, tmp[0].ToString("x8"), tmp[1].ToString("x8")); Context.socket.Send(tmp, tmp.Length); } else { Debug.LogErrorFormat("socket not connected !!"); } }