private void PayRent(IPlayer player, OwnableSpace ownableSpace) { var rent = ownableSpace.GetRent(); banker.Transact(player, ownedSpaces[ownableSpace], rent); CheckForBankrupcies(); }
public void Execute(IPlayer player) { foreach (var payer in players.Where(p => !banker.IsBankrupt(p))) { banker.Transact(payer, player, 50); } }
public void Transact() { var playerMoney = banker.Money[player]; var collectorMoney = banker.Money[collector]; banker.Transact(player, collector, 50); Assert.AreEqual(playerMoney - 50, banker.Money[player]); Assert.AreEqual(collectorMoney + 50, banker.Money[collector]); }
public void Execute(IPlayer player) { var ineligiblePlayers = banker.GetBankrupcies(players); players = players.Except(ineligiblePlayers); var count = 0; while (count < players.Count() && !banker.IsBankrupt(player)) { banker.Transact(player, players.ElementAt(count++), 50); } }