示例#1
0
        private bool WaitForGreeting(int timeout)
        {
            if (m_port == null)
            {
                return(false);
            }
            byte[] buffer = new byte[7];
            int    offset = 0;
            int    current_timeout;

            while (offset < 7)
            {
                if (offset == 0)
                {
                    current_timeout = timeout;
                }
                else
                {
                    current_timeout = T_FRAME_ABORT;
                }
                int rx = m_port.Read(buffer, offset, 7 - offset, current_timeout);
                if (rx <= 0)
                {
                    return(false);
                }
                offset += rx;

                //remove garbage
                RemoveGreetingGarbage(buffer, ref offset);
            }
            return(true);
        }
        private bool WaitForGreeting(int timeout)
        {
            if (_port == null)
            {
                return(false);
            }
            var buffer = new byte[7];
            var offset = 0;

            while (offset < 7)
            {
                var currentTimeout = offset == 0 ? timeout : T_FRAME_ABORT;
                var rx             = _port.Read(buffer, offset, 7 - offset, currentTimeout);
                if (rx <= 0)
                {
                    return(false);
                }
                offset += rx;

                //remove garbage
                RemoveGreetingGarbage(buffer, ref offset);
            }
            return(true);
        }
示例#3
0
        private GetMessageStatus GetNextMessage(int timeoutMs, out BacnetMstpFrameTypes frameType,
                                                out byte destinationAddress, out byte sourceAddress, out int msgLength)
        {
            int timeout;

            frameType          = BacnetMstpFrameTypes.FRAME_TYPE_TOKEN;
            destinationAddress = 0;
            sourceAddress      = 0;
            msgLength          = 0;

            //fetch header
            while (_localOffset < MSTP.MSTP_HEADER_LENGTH)
            {
                if (_port == null)
                {
                    return(GetMessageStatus.ConnectionClose);
                }

                timeout = _localOffset > 0
                                        ? T_FRAME_ABORT // set sub timeout
                                        : timeoutMs;    // set big silence timeout

                //read
                var rx = _port.Read(_localBuffer, _localOffset, MSTP.MSTP_HEADER_LENGTH - _localOffset, timeout);
                if (rx == -ETIMEDOUT)
                {
                    //drop message
                    var status = _localOffset == 0 ? GetMessageStatus.Timeout : GetMessageStatus.SubTimeout;
                    _localBuffer[0] = 0xFF;
                    RemoveGarbage();
                    return(status);
                }
                if (rx < 0)
                {
                    //drop message
                    _localBuffer[0] = 0xFF;
                    RemoveGarbage();
                    return(GetMessageStatus.ConnectionError);
                }
                if (rx == 0)
                {
                    //drop message
                    _localBuffer[0] = 0xFF;
                    RemoveGarbage();
                    return(GetMessageStatus.ConnectionClose);
                }
                _localOffset += rx;

                //remove paddings & garbage
                RemoveGarbage();
            }

            //decode
            if (MSTP.Decode(_localBuffer, 0, _localOffset, out frameType, out destinationAddress,
                            out sourceAddress, out msgLength) < 0)
            {
                //drop message
                _localBuffer[0] = 0xFF;
                RemoveGarbage();
                return(GetMessageStatus.DecodeError);
            }

            //valid length?
            var fullMsgLength = msgLength + MSTP.MSTP_HEADER_LENGTH + (msgLength > 0 ? 2 : 0);

            if (msgLength > MaxBufferLength)
            {
                //drop message
                _localBuffer[0] = 0xFF;
                RemoveGarbage();
                return(GetMessageStatus.DecodeError);
            }

            //fetch data
            if (msgLength > 0)
            {
                timeout = T_FRAME_ABORT;                 //set sub timeout
                while (_localOffset < fullMsgLength)
                {
                    //read
                    var rx = _port.Read(_localBuffer, _localOffset, fullMsgLength - _localOffset, timeout);
                    if (rx == -ETIMEDOUT)
                    {
                        //drop message
                        var status = _localOffset == 0 ? GetMessageStatus.Timeout : GetMessageStatus.SubTimeout;
                        _localBuffer[0] = 0xFF;
                        RemoveGarbage();
                        return(status);
                    }
                    if (rx < 0)
                    {
                        //drop message
                        _localBuffer[0] = 0xFF;
                        RemoveGarbage();
                        return(GetMessageStatus.ConnectionError);
                    }
                    if (rx == 0)
                    {
                        //drop message
                        _localBuffer[0] = 0xFF;
                        RemoveGarbage();
                        return(GetMessageStatus.ConnectionClose);
                    }
                    _localOffset += rx;
                }

                //verify data crc
                if (
                    MSTP.Decode(_localBuffer, 0, _localOffset, out frameType, out destinationAddress,
                                out sourceAddress, out msgLength) < 0)
                {
                    //drop message
                    _localBuffer[0] = 0xFF;
                    RemoveGarbage();
                    return(GetMessageStatus.DecodeError);
                }
            }

            //signal frame event
            if (FrameRecieved != null)
            {
                var frameTypeCopy          = frameType;
                var destinationAddressCopy = destinationAddress;
                var sourceAddressCopy      = sourceAddress;
                var msgLengthCopy          = msgLength;

                ThreadPool.QueueUserWorkItem(
                    o => { FrameRecieved(this, frameTypeCopy, destinationAddressCopy, sourceAddressCopy, msgLengthCopy); }, null);
            }

            Log.Debug($"{frameType} {destinationAddress:X2}");

            //done
            return(GetMessageStatus.Good);
        }
示例#4
0
        private GetMessageStatus GetNextMessage(int timeout_ms, out BacnetMstpFrameTypes frame_type, out byte destination_address, out byte source_address, out int msg_length)
        {
            int timeout;

            frame_type          = BacnetMstpFrameTypes.FRAME_TYPE_TOKEN;
            destination_address = 0;
            source_address      = 0;
            msg_length          = 0;

            //fetch header
            while (m_local_offset < MSTP.MSTP_HEADER_LENGTH)
            {
                if (m_port == null)
                {
                    return(GetMessageStatus.ConnectionClose);
                }

                if (m_local_offset > 0)
                {
                    timeout = T_FRAME_ABORT;    //set sub timeout
                }
                else
                {
                    timeout = timeout_ms;       //set big silence timeout
                }
                //read
                int rx = m_port.Read(m_local_buffer, m_local_offset, MSTP.MSTP_HEADER_LENGTH - m_local_offset, timeout);
                if (rx == -ETIMEDOUT)
                {
                    //drop message
                    GetMessageStatus status = m_local_offset == 0 ? GetMessageStatus.Timeout : GetMessageStatus.SubTimeout;
                    m_local_buffer[0] = 0xFF;
                    RemoveGarbage();
                    return(status);
                }
                if (rx < 0)
                {
                    //drop message
                    m_local_buffer[0] = 0xFF;
                    RemoveGarbage();
                    return(GetMessageStatus.ConnectionError);
                }
                if (rx == 0)
                {
                    //drop message
                    m_local_buffer[0] = 0xFF;
                    RemoveGarbage();
                    return(GetMessageStatus.ConnectionClose);
                }
                m_local_offset += rx;

                //remove paddings & garbage
                RemoveGarbage();
            }

            //decode
            if (MSTP.Decode(m_local_buffer, 0, m_local_offset, out frame_type, out destination_address, out source_address, out msg_length) < 0)
            {
                //drop message
                m_local_buffer[0] = 0xFF;
                RemoveGarbage();
                return(GetMessageStatus.DecodeError);
            }

            //valid length?
            int full_msg_length = msg_length + MSTP.MSTP_HEADER_LENGTH + (msg_length > 0 ? 2 : 0);

            if (msg_length > MaxBufferLength)
            {
                //drop message
                m_local_buffer[0] = 0xFF;
                RemoveGarbage();
                return(GetMessageStatus.DecodeError);
            }

            //fetch data
            if (msg_length > 0)
            {
                timeout = T_FRAME_ABORT;    //set sub timeout
                while (m_local_offset < full_msg_length)
                {
                    //read
                    int rx = m_port.Read(m_local_buffer, m_local_offset, full_msg_length - m_local_offset, timeout);
                    if (rx == -ETIMEDOUT)
                    {
                        //drop message
                        GetMessageStatus status = m_local_offset == 0 ? GetMessageStatus.Timeout : GetMessageStatus.SubTimeout;
                        m_local_buffer[0] = 0xFF;
                        RemoveGarbage();
                        return(status);
                    }
                    if (rx < 0)
                    {
                        //drop message
                        m_local_buffer[0] = 0xFF;
                        RemoveGarbage();
                        return(GetMessageStatus.ConnectionError);
                    }
                    if (rx == 0)
                    {
                        //drop message
                        m_local_buffer[0] = 0xFF;
                        RemoveGarbage();
                        return(GetMessageStatus.ConnectionClose);
                    }
                    m_local_offset += rx;
                }

                //verify data crc
                if (MSTP.Decode(m_local_buffer, 0, m_local_offset, out frame_type, out destination_address, out source_address, out msg_length) < 0)
                {
                    //drop message
                    m_local_buffer[0] = 0xFF;
                    RemoveGarbage();
                    return(GetMessageStatus.DecodeError);
                }
            }

            //signal frame event
            if (FrameRecieved != null)
            {
                BacnetMstpFrameTypes _frame_type = frame_type;
                byte _destination_address        = destination_address;
                byte _source_address             = source_address;
                int  _msg_length = msg_length;
                ThreadPool.QueueUserWorkItem((o) => { FrameRecieved(this, _frame_type, _destination_address, _source_address, _msg_length); }, null);
            }

            if (StateLogging)
            {
                Trace.WriteLine("" + frame_type + " " + destination_address.ToString("X2") + " ");
            }

            //done
            return(GetMessageStatus.Good);
        }