示例#1
0
        public void FlushCommandsIfWeightExceeding(IAuto disposedResource, ulong byteWeight)
        {
            bool usedByCurrentCb = disposedResource.HasCommandBufferDependency(Cbs);

            if (PreloadCbs != null && !usedByCurrentCb)
            {
                usedByCurrentCb = disposedResource.HasCommandBufferDependency(PreloadCbs.Value);
            }

            if (usedByCurrentCb)
            {
                // Since we can only free memory after the command buffer that uses a given resource was executed,
                // keeping the command buffer might cause a high amount of memory to be in use.
                // To prevent that, we force submit command buffers if the memory usage by resources
                // in use by the current command buffer is above a given limit, and those resources were disposed.
                _byteWeight += byteWeight;

                if (_byteWeight >= MinByteWeightForFlush)
                {
                    FlushCommandsImpl();
                }
            }
        }