} /* * public override Texture GetRawTexture(int stream) * { * if(TargetEyes.CamRenderer.Length>stream && TargetEyes.CamRenderer[stream]!=null) * return TargetEyes.CamRenderer[stream].GetRawTexture(); * return null; * }*/ public override float GetAudioLevel() { if (_audioSource != null) { return(_audioSource.GetAverageAudioLevel()); } return(0); }