public static void CreateAssetAsync <T>(AssetUri Uri, LiteAction <T> Callback = null) where T : UnityEngine.Object { Loader_.CreateAssetAsync <T>(Uri, Callback); }
public static void CreateAssetAsync <T>(AssetUri Uri, LiteAction <T> Callback = null) where T : UnityEngine.Object { Loader_.CreateAssetAsync <T>(Uri, Callback); }