/// <summary> /// Initializes a new instance of <see cref="GameController"/> class. /// </summary> public GameController(ISeeBattleGameService seeBattleGameService, IApplicationMapper applicationMapper, IContractMapper contractMapper) { //TODO Transfer mappers to ready-made libraries like AatoMapper _seeBattleGameService = seeBattleGameService.NotNull(nameof(seeBattleGameService)); _applicationMapper = applicationMapper.NotNull(nameof(applicationMapper)); _contractMapper = contractMapper.NotNull(nameof(contractMapper)); }
public ApplicationAttachAction( ILogger logger, IApplicationMapper applicationMapper, ApplicationFactory applicationFactory) { this.logger = logger; this.applicationMapper = applicationMapper; this.applicationFactory = applicationFactory; }
public ApplicationService( IStorageService storageService, IApplicationMapper applicationMapper, IApplicationRepository applicationRepository, IUnitOfWork unitOfWork) { this.storageService = storageService; this.applicationMapper = applicationMapper; this.applicationRepository = applicationRepository; this.unitOfWork = unitOfWork; }
public ApplicationService(IRepository repository, IApplicationMapper mapper) { _repository = repository; _mapper = mapper; }