public Animation(IAnimationDrawer drawer, uint duration, Easing easing, Blocking blocking) { this.Drawer = drawer; this.Duration = duration; this.Easing = easing; this.Blocking = blocking; this.AnimationState = AnimationState.Coming; }
public Animation (IAnimationDrawer drawer, uint duration, Easing easing, Blocking blocking) { this.Drawer = drawer; this.Duration = duration; this.Easing = easing; this.Blocking = blocking; this.AnimationState = AnimationState.Coming; }