public SquadMaker() { _playerProvider = PlayerAccessFactory.GetFilePlayerDataAccessObj(); _algSequenceProvider = new AlgorithmSequenceDataProvider(); _internalDataProvider = new AlgorithmInputProvider(); _squadsProvider = new SquadsProvider(); _iTeamAverageCalculator = new TeamAverageCalculator(); }
public void ExecuteBeforeEveryTest() { _algorithmSequenceDataProvider = new AlgorithmSequenceDataProvider(); _resultData = new AlgorithmInput() { SquadSize = 2, AvgChecking = 30, AvgShooting = 66, AvgSkating = 48, BenchSize = 1, InitialDeviation = 0.75, NumberOfPlayers = 5, NumberOfSquads = 2 }; }