public static void FillBinaryStructs( IActorValueInformationInternal item, MutagenFrame frame) { Fallout4MajorRecordBinaryCreateTranslation.FillBinaryStructs( item: item, frame: frame); }
public static void CopyInFromBinary( this IActorValueInformationInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { ((ActorValueInformationSetterCommon)((IActorValueInformationGetter)item).CommonSetterInstance() !).CopyInFromBinary( item: item, frame: frame, recordTypeConverter: recordTypeConverter); }
public static void CopyInFromBinary( this IActorValueInformationInternal item, MutagenFrame frame, TypedParseParams?translationParams = null) { ((ActorValueInformationSetterCommon)((IActorValueInformationGetter)item).CommonSetterInstance() !).CopyInFromBinary( item: item, frame: frame, translationParams: translationParams); }
public virtual void CopyInFromBinary( IActorValueInformationInternal item, MutagenFrame frame, RecordTypeConverter?recordTypeConverter = null) { UtilityTranslation.MajorRecordParse <IActorValueInformationInternal>( record: item, frame: frame, recordTypeConverter: recordTypeConverter, fillStructs: ActorValueInformationBinaryCreateTranslation.FillBinaryStructs, fillTyped: ActorValueInformationBinaryCreateTranslation.FillBinaryRecordTypes); }
public virtual void CopyInFromBinary( IActorValueInformationInternal item, MutagenFrame frame, TypedParseParams?translationParams = null) { PluginUtilityTranslation.MajorRecordParse <IActorValueInformationInternal>( record: item, frame: frame, translationParams: translationParams, fillStructs: ActorValueInformationBinaryCreateTranslation.FillBinaryStructs, fillTyped: ActorValueInformationBinaryCreateTranslation.FillBinaryRecordTypes); }
public static void DeepCopyIn( this IActorValueInformationInternal lhs, IActorValueInformationGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask) { ((ActorValueInformationSetterTranslationCommon)((IActorValueInformationGetter)lhs).CommonSetterTranslationInstance() !).DeepCopyIn( item: lhs, rhs: rhs, errorMask: errorMask, copyMask: copyMask, deepCopy: false); }
public void DeepCopyIn( IActorValueInformationInternal item, IActorValueInformationGetter rhs, ErrorMaskBuilder?errorMask, TranslationCrystal?copyMask, bool deepCopy) { base.DeepCopyIn( item, rhs, errorMask, copyMask, deepCopy: deepCopy); }
public static void DeepCopyIn( this IActorValueInformationInternal lhs, IActorValueInformationGetter rhs, out ActorValueInformation.ErrorMask errorMask, ActorValueInformation.TranslationMask?copyMask = null) { var errorMaskBuilder = new ErrorMaskBuilder(); ((ActorValueInformationSetterTranslationCommon)((IActorValueInformationGetter)lhs).CommonSetterTranslationInstance() !).DeepCopyIn( item: lhs, rhs: rhs, errorMask: errorMaskBuilder, copyMask: copyMask?.GetCrystal(), deepCopy: false); errorMask = ActorValueInformation.ErrorMask.Factory(errorMaskBuilder); }
public void Clear(IActorValueInformationInternal item) { ClearPartial(); base.Clear(item); }
public static void Clear(this IActorValueInformationInternal item) { ((ActorValueInformationSetterCommon)((IActorValueInformationGetter)item).CommonSetterInstance() !).Clear(item: item); }