private bool WatchingContains(IActorRef subject) { return(_state.ContainsWatching(subject)); }
private bool WatchingContains(IActorRef subject) { return(_state.ContainsWatching(subject) || (subject.Path.Uid != UndefinedUid && _state.ContainsWatching(new UndefinedUidActorRef(subject)))); }