示例#1
0
        bool IActorList2.remove(IActor2 actor)
        {
            var a = actor as FBSkillActor;

            if (a == null)
            {
                return(false);
            }
            for (int i = 0; i < m_list.Count; ++i)
            {
                if (m_list[i].actor == a.actor)
                {
                    m_list.RemoveAt(i);
                    return(true);
                }
            }
            return(false);
        }
示例#2
0
        bool IActorList2.insert(IActor2 actor)
        {
            var a = actor as FBSkillActor;

            if (a == null)
            {
                return(false);
            }
            for (int i = 0; i < m_list.Count; ++i)
            {
                if (m_list[i].actor == a.actor)
                {
                    return(false);
                }
            }
            m_list.Add(a);
            return(true);
        }