public override void AddAction(IActionInterface action)
 {
 }
		public override void RemoveAction(IActionInterface action)
		{
			m_actions.Remove(action);
		}
示例#3
0
 ///obsolete, use addAction instead
 public override void AddCharacter(IActionInterface character)
 {
     AddAction(character);
 }
		public override void AddAction(IActionInterface action)
		{

		}
示例#5
0
 public override void AddAction(IActionInterface action)
 {
     m_actions.Add(action);
 }
示例#6
0
 ///obsolete, use addAction instead
 public override void AddVehicle(IActionInterface vehicle)
 {
     AddAction(vehicle);
 }
示例#7
0
		///obsolete, use addAction instead.
		public virtual void	AddVehicle(IActionInterface vehicle)
        {
            
        }
示例#8
0
 public abstract void AddAction(IActionInterface action);
		///obsolete, use removeAction instead
		public override void RemoveCharacter(IActionInterface character)
		{
			RemoveAction(character);
		}
示例#10
0
 public ActionClient(IActionInterface strategy)
 {
     actionInterface = strategy;
 }
示例#11
0
		///obsolete, use addAction instead
		public override void AddCharacter(IActionInterface character)
		{
			AddAction(character);
		}
示例#12
0
		///obsolete, use removeAction instead
		public override void RemoveVehicle(IActionInterface vehicle)
		{
			RemoveAction(vehicle);
		}
示例#13
0
		///obsolete, use addAction instead
		public override void AddVehicle(IActionInterface vehicle)
		{
			AddAction(vehicle);
		}
示例#14
0
 ///obsolete, use addAction instead.
 public virtual void     AddCharacter(IActionInterface character)
 {
 }
示例#15
0
		///obsolete, use removeAction instead
		public virtual void	RemoveVehicle(IActionInterface vehicle) 
        {
            
        }
示例#16
0
 ///obsolete, use removeAction instead
 public virtual void RemoveCharacter(IActionInterface character)
 {
 }
示例#17
0
		///obsolete, use addAction instead.
		public virtual void	AddCharacter(IActionInterface character) 
        {

        }
示例#18
0
 public abstract void RemoveAction(IActionInterface action);
示例#19
0
		///obsolete, use removeAction instead
		public virtual void RemoveCharacter(IActionInterface character) 
        {

        }
示例#20
0
 public override void RemoveAction(IActionInterface action)
 {
     m_actions.Remove(action);
 }
示例#21
0
 public abstract void AddAction(IActionInterface action);
示例#22
0
 ///obsolete, use removeAction instead
 public override void RemoveVehicle(IActionInterface vehicle)
 {
     RemoveAction(vehicle);
 }
示例#23
0
 public abstract void RemoveAction(IActionInterface action);
示例#24
0
 ///obsolete, use removeAction instead
 public override void RemoveCharacter(IActionInterface character)
 {
     RemoveAction(character);
 }
示例#25
0
 ///obsolete, use addAction instead.
 public virtual void     AddVehicle(IActionInterface vehicle)
 {
 }
		public override void RemoveAction(IActionInterface action)
		{

		}
示例#27
0
 ///obsolete, use removeAction instead
 public virtual void     RemoveVehicle(IActionInterface vehicle)
 {
 }
 public override void RemoveAction(IActionInterface action)
 {
 }
示例#29
0
		public override void AddAction(IActionInterface action)
		{
			m_actions.Add(action);
		}