public void Merge(IAccumulator <double, double> other) { _min = Math.Min(_min, other.GetLocalValue()); }
public void Merge(IAccumulator <long, long> other) { _localValue += other.GetLocalValue(); }
public void Merge(IAccumulator <double, double> other) { _max = Math.Max(_max, other.GetLocalValue()); }
public void Merge(IAccumulator <long, long> other) { _max = Math.Max(_max, other.GetLocalValue()); }
public void Merge(IAccumulator <int, int> other) { _localValue += other.GetLocalValue(); }
public void Merge(IAccumulator <int, int> other) { _min = Math.Min(_min, other.GetLocalValue()); }
public void Merge(IAccumulator <T, List <T> > other) { _localValue.AddRange(other.GetLocalValue()); }
public void Merge(IAccumulator <double, double> other) { _localValue += other.GetLocalValue(); }