示例#1
0
 public Scene(Camera camera, Vector3 baseColor, IAccelerationStructure spheres, Light[] lights)
 {
     _lights    = lights;
     _camera    = camera;
     _baseColor = baseColor;
     _spheres   = spheres;
 }
示例#2
0
 public Scene(Camera camera, IAccelerationStructure spheres)
 {
     _camera  = camera;
     _spheres = spheres;
 }