/// <summary> /// call it after all finalizing sensors and drive commands have been completed. /// </summary> public async Task CloseCommunication() { await WaitPumping(3000); await hardwareBrick.StopCommunication(); isBrickComStarted = false; }
/// <summary> /// call it after all finalizing sensors and drive commands have been completed. /// </summary> public async Task CloseCommunication() { for (int i = 0; i < 20; i++) { hardwareBrick.PumpEvents(); await Task.Delay(20); } await hardwareBrick.StopCommunication(); isBrickComStarted = false; }