示例#1
0
        public static void Update()
        {
            if (ALDevice != null)
            {
                ALDevice.Update();

                for (int i = 0; i < InstancePool.Count; i += 1)
                {
                    if (InstancePool[i].State == SoundState.Stopped)
                    {
                        InstancePool[i].Dispose();
                        InstancePool.RemoveAt(i);
                        i -= 1;
                    }
                }

                foreach (DynamicSoundEffectInstance sfi in DynamicInstancePool)
                {
                    sfi.Update();
                }

                foreach (Microphone mic in ActiveMics)
                {
                    mic.CheckBuffer();
                }
            }
        }
示例#2
0
        public static void Update()
        {
            if (ALDevice != null)
            {
                ALDevice.Update();

                for (int i = 0; i < InstancePool.Count; i += 1)
                {
                    if (InstancePool[i].State == SoundState.Stopped)
                    {
                        InstancePool[i].Dispose();
                        InstancePool.RemoveAt(i);
                        i -= 1;
                    }
                }

                for (int i = 0; i < DynamicInstancePool.Count; i += 1)
                {
                    if (!DynamicInstancePool[i].Update())
                    {
                        DynamicInstancePool.RemoveAt(i);
                        i -= 1;
                    }
                }
            }
        }