public void InformationLevel1() { if (totalFunds >= 500) { gameObject.GetComponent <Plague>().insideChance *= 0.8f; gameObject.GetComponent <Plague>().outsideChance *= 0.8f; totalFunds -= 500; I2.SetActive(true); MT2.SetActive(true); } }
public void Instructions1() { cmp_lvlSt.challengeActive = true; timerstart = true; if (tutoTimer >= 2 && tutoTimer < 7) { I1.SetActive(true); } else if (tutoTimer >= 7) { I1.SetActive(false); weapons.SetActive(true); I2.SetActive(true); if (cmp_playerMod.using_weapon == true) { //Debug.Log("texto explicando ataques"); if (changeIns == false) { tutoTimer = 7; changeIns = true; } /*if(tutoTimer >= 12) * { * //Debug.Log("desaparecer ataquess"); * I2.SetActive(false); * }*/ if (tutoTimer >= 16) { I2.SetActive(false); cmp_lvlSt.challengeActive = false; } } } }