示例#1
0
        private static void DecodeSRT0Frames(KeyframeCollection kf, void *dataAddr, KeyFrameMode mode)
        {
            int fCount;

            I12Header *header = (I12Header *)dataAddr;

            fCount = header->_numFrames;

            I12Entry *entry = header->Data;

            for (int i = 0; i < fCount; i++, entry++)
            {
                kf.SetFrameValue(mode, (int)entry->_index, entry->_value)._tangent = entry->_tangent;
            }
        }
示例#2
0
        private static void DecodeFrames(KeyframeCollection kf, void *dataAddr, AnimDataFormat format,
                                         params int[] arrays)
        {
            int   fCount;
            float vStep, vBase;

            switch (format)
            {
            case AnimDataFormat.I4:
            {
                I4Header *header = (I4Header *)dataAddr;
                fCount = header->_entries;
                vStep  = header->_step;
                vBase  = header->_base;

                foreach (int x in arrays)
                {
                    I4Entry *entry = header->Data;
                    for (int i = 0; i < fCount; i++, entry++)
                    {
                        kf.SetFrameValue(x, entry->FrameIndex, vBase + entry->Step * vStep, true)._tangent =
                            entry->Tangent;
                    }
                }

                break;
            }

            case AnimDataFormat.I6:
            {
                I6Header *header = (I6Header *)dataAddr;
                fCount = header->_numFrames;
                vStep  = header->_step;
                vBase  = header->_base;

                foreach (int x in arrays)
                {
                    I6Entry *entry = header->Data;
                    for (int i = 0; i < fCount; i++, entry++)
                    {
                        kf.SetFrameValue(x, entry->FrameIndex, vBase + entry->_step * vStep, true)._tangent =
                            entry->Tangent;
                    }
                }

                break;
            }

            case AnimDataFormat.I12:
            {
                I12Header *header = (I12Header *)dataAddr;
                fCount = header->_numFrames;

                foreach (int x in arrays)
                {
                    I12Entry *entry = header->Data;
                    for (int i = 0; i < fCount; i++, entry++)
                    {
                        kf.SetFrameValue(x, (int)entry->_index, entry->_value, true)._tangent = entry->_tangent;
                    }
                }

                break;
            }

            case AnimDataFormat.L1:
            {
                L1Header *header = (L1Header *)dataAddr;
                vStep = header->_step;
                vBase = header->_base;

                foreach (int x in arrays)
                {
                    byte *sPtr = header->Data;
                    for (int i = 0; i < kf.FrameLimit; i++)
                    {
                        kf.SetFrameValue(x, i, vBase + *sPtr++ *vStep, true).GenerateTangent();
                    }
                }

                break;
            }

            case AnimDataFormat.L2:
            {
                L1Header *header = (L1Header *)dataAddr;
                vStep = header->_step;
                vBase = header->_base;

                foreach (int x in arrays)
                {
                    bushort *sPtr = (bushort *)header->Data;
                    for (int i = 0; i < kf.FrameLimit; i++)
                    {
                        kf.SetFrameValue(x, i, vBase + *sPtr++ *vStep, true).GenerateTangent();
                    }
                }

                break;
            }

            case AnimDataFormat.L4:
            {
                foreach (int x in arrays)
                {
                    bfloat *sPtr = (bfloat *)dataAddr;
                    for (int i = 0; i < kf.FrameLimit; i++)
                    {
                        kf.SetFrameValue(x, i, *sPtr++, true).GenerateTangent();
                    }
                }

                break;
            }
            }
        }
示例#3
0
        private static int EncodeEntry(int index, AnimDataFormat format, KeyframeCollection kf, VoidPtr addr)
        {
            int           numFrames = kf.FrameLimit;
            KeyframeEntry frame, root = kf._keyArrays[index]._keyRoot;
            bfloat *      pVal = (bfloat *)addr;
            float         val, frameScale = numFrames <= 1 ? 1 : 1.0f / (numFrames - 1);
            float         min, max, stride, step;
            int           span, i;
            int           keyCount = kf._keyArrays[index]._keyCount;

            if (format == AnimDataFormat.L4)
            {
                //Use all frames, just in case not all frames are key.
                for (i = 0; i < numFrames; i++)
                {
                    *pVal++ = kf[i, index];
                }

                return(numFrames * 4);
            }

            if (format == AnimDataFormat.I12)
            {
                I12Header *header = (I12Header *)addr;
                *          header = new I12Header(keyCount, frameScale);

                I12Entry *entry = header->Data;
                for (frame = root._next; frame._index != -1; frame = frame._next)
                {
                    *entry++ = new I12Entry(frame._index, frame._value, frame._tangent);
                }

                return(keyCount * 12 + 8);
            }

            //Get floor/ceil/stride
            min = float.MaxValue;
            max = float.MinValue;
            for (frame = root._next; frame != root; frame = frame._next)
            {
                val = frame._value;

                if (val > max)
                {
                    max = val;
                }

                if (val < min)
                {
                    min = val;
                }
            }

            stride = max - min;

            if (format == AnimDataFormat.L1)
            {
                //Find best span
                span = EvalSpan(255, 32, min, stride, root, true);
                step = stride / span;

                L1Header *header = (L1Header *)addr;
                *         header = new L1Header(step, min);

                byte *dPtr = header->Data;
                for (i = 0; i < numFrames; i++)
                {
                    *dPtr++ = (byte)((kf[i, index] - min) / step + 0.5f);
                }

                //Fill remaining bytes
                while ((i++ & 3) != 0)
                {
                    *dPtr++ = 0;
                }

                return((8 + numFrames).Align(4));
            }

            if (format == AnimDataFormat.I4)
            {
                //Find best span
                span = EvalSpan(4095, 32, min, stride, root, false);
                step = stride / span;

                I4Header *header = (I4Header *)addr;
                *         header = new I4Header(keyCount, frameScale, step, min);

                I4Entry *entry = header->Data;

                for (frame = root._next; frame._index != -1; frame = frame._next)
                {
                    val  = (frame._value - min) / step;
                    val += val < 0 ? -0.5f : 0.5f;

                    *entry++ = new I4Entry(frame._index, (int)val, frame._tangent);
                }

                return(keyCount * 4 + 16);
            }

            if (format == AnimDataFormat.I6)
            {
                //Find best span
                span = EvalSpan(65535, 32, min, stride, root, false);
                step = stride / span;

                I6Header *header = (I6Header *)addr;
                *         header = new I6Header(keyCount, frameScale, step, min);

                I6Entry *entry = header->Data;

                for (frame = root._next; frame._index != -1; frame = frame._next)
                {
                    val  = (frame._value - min) / step;
                    val += val < 0 ? -0.5f : 0.5f;

                    *entry++ = new I6Entry(frame._index, (int)val, frame._tangent);
                }

                //Fill remaining bytes
                if ((keyCount & 1) != 0)
                {
                    entry->_data = 0;
                }

                return((keyCount * 6 + 16).Align(4));
            }

            return(0);
        }
示例#4
0
        private static void DecodeCHR0Frames(KeyframeCollection kf, void *dataAddr, AnimDataFormat format, KeyFrameMode mode)
        {
            int   fCount;
            float vStep, vBase;

            switch (format)
            {
            case AnimDataFormat.I4:
            {
                I4Header *header = (I4Header *)dataAddr;
                fCount = header->_entries;
                vStep  = header->_step;
                vBase  = header->_base;

                I4Entry *entry = header->Data;
                for (int i = 0; i < fCount; i++, entry++)
                {
                    kf.SetFrameValue(mode, entry->FrameIndex, vBase + (entry->Step * vStep))._tangent = entry->Tangent;
                }
                break;
            }

            case AnimDataFormat.I6:
            {
                I6Header *header = (I6Header *)dataAddr;
                fCount = header->_numFrames;
                vStep  = header->_step;
                vBase  = header->_base;

                I6Entry *entry = header->Data;
                for (int i = 0; i < fCount; i++, entry++)
                {
                    kf.SetFrameValue(mode, entry->FrameIndex, vBase + (entry->_step * vStep))._tangent = entry->Tangent;
                }
                break;
            }

            case AnimDataFormat.I12:
            {
                I12Header *header = (I12Header *)dataAddr;
                fCount = header->_numFrames;

                I12Entry *entry = header->Data;
                for (int i = 0; i < fCount; i++, entry++)
                {
                    kf.SetFrameValue(mode, (int)entry->_index, entry->_value)._tangent = entry->_tangent;
                }
                break;
            }

            case AnimDataFormat.L1:
            {
                L1Header *header = (L1Header *)dataAddr;
                vStep = header->_step;
                vBase = header->_base;

                byte *sPtr = header->Data;
                for (int i = 0; i < kf.FrameCount; i++)
                {
                    kf[mode, i] = vBase + (*sPtr++ *vStep);
                }

                KeyframeEntry root = kf._keyRoots[(int)mode & 0xF];
                for (KeyframeEntry entry = root._next; entry != root; entry = entry._next)
                {
                    entry.GenerateTangent();
                }

                break;
            }

            case AnimDataFormat.L2:
            {
                L1Header *header = (L1Header *)dataAddr;
                vStep = header->_step;
                vBase = header->_base;

                bushort *sPtr = (bushort *)header->Data;
                for (int i = 0; i < kf.FrameCount; i++)
                {
                    kf[mode, i] = vBase + (*sPtr++ *vStep);
                }

                KeyframeEntry root = kf._keyRoots[(int)mode & 0xF];
                for (KeyframeEntry entry = root._next; entry != root; entry = entry._next)
                {
                    entry.GenerateTangent();
                }

                break;
            }

            case AnimDataFormat.L4:
            {
                bfloat *sPtr = (bfloat *)dataAddr;

                for (int i = 0; i < kf.FrameCount; i++)
                {
                    kf[mode, i] = *sPtr++;
                }

                KeyframeEntry root = kf._keyRoots[(int)mode & 0xF];
                for (KeyframeEntry entry = root._next; entry != root; entry = entry._next)
                {
                    entry.GenerateTangent();
                }

                break;
            }
            }
        }