protected override void Dispose(bool disposing)
        {
            if (disposing)
            {
                assessmentSectionResultObserver.Dispose();
                hydraulicBoundaryLocationsMapLayer.Dispose();

                components?.Dispose();
            }

            base.Dispose(disposing);
        }
        protected override void Dispose(bool disposing)
        {
            assessmentSectionObserver.Dispose();
            referenceLineObserver.Dispose();
            failureMechanismObserver.Dispose();
            hydraulicBoundaryLocationsMapLayer.Dispose();
            assemblyResultMapLayer.Dispose();

            if (disposing)
            {
                components?.Dispose();
            }

            base.Dispose(disposing);
        }
        protected override void Dispose(bool disposing)
        {
            hydraulicBoundaryLocationsMapLayer.Dispose();
            assessmentSectionObserver.Dispose();
            referenceLineObserver.Dispose();
            calculationInputObserver.Dispose();
            calculationGroupObserver.Dispose();
            calculationObserver.Dispose();
            dikeProfilesObserver.Dispose();
            dikeProfileObserver.Dispose();

            if (disposing)
            {
                components?.Dispose();
            }

            base.Dispose(disposing);
        }
        protected override void Dispose(bool disposing)
        {
            hydraulicBoundaryLocationsMapLayer.Dispose();
            failureMechanismObserver.Dispose();
            assessmentSectionObserver.Dispose();
            referenceLineObserver.Dispose();
            stochasticSoilModelsObserver.Dispose();
            semiProbabilisticCalculationInputObserver.Dispose();
            probabilisticCalculationInputObserver.Dispose();
            calculationGroupObserver.Dispose();
            semiProbabilisticCalculationObserver.Dispose();
            probabilisticCalculationObserver.Dispose();
            surfaceLinesObserver.Dispose();
            surfaceLineObserver.Dispose();

            if (disposing)
            {
                components?.Dispose();
            }

            base.Dispose(disposing);
        }
示例#5
0
        protected override void Dispose(bool disposing)
        {
            mapLayer.Dispose();

            base.Dispose(disposing);
        }