// see Hv_RaisingPlatform_AudioLib.Parameter for definitions public float GetFloatParameter(Hv_RaisingPlatform_AudioLib.Parameter param) { switch (param) { case Parameter.Pitch: return(pitch); case Parameter.Tempo: return(tempo); default: return(0.0f); } }
public void SetFloatParameter(Hv_RaisingPlatform_AudioLib.Parameter param, float x) { switch (param) { case Parameter.Pitch: { x = Mathf.Clamp(x, 0.0f, 4000.0f); pitch = x; break; } case Parameter.Tempo: { x = Mathf.Clamp(x, 0.0f, 10000.0f); tempo = x; break; } default: return; } if (IsInstantiated()) { _context.SendFloatToReceiver((uint)param, x); } }