示例#1
0
 public override void Reset()
 {
     extended    = false;
     storeResult = null;
     everyFrame  = false;
 }
 public override void Reset()
 {
     owner        = null;
     loIterations = 0;
     everyFrame   = false;
 }
 public override void Reset()
 {
     owner       = null;
     storeResult = null;
     everyFrame  = false;
 }
示例#4
0
 public override void Reset()
 {
     filename    = null;
     storeResult = null;
     everyFrame  = false;
 }
 public override void Reset()
 {
     num_components = 0;
     storeResult    = null;
     everyFrame     = false;
 }
示例#6
0
 public override void Reset()
 {
     owner      = null;
     _plotMaxY  = 0.0f;
     everyFrame = false;
 }
示例#7
0
 public override void Reset()
 {
     owner      = null;
     use_gray   = false;
     everyFrame = false;
 }
示例#8
0
 public override void Reset()
 {
     alpha       = 0.0f;
     storeResult = null;
     everyFrame  = false;
 }
示例#9
0
 public override void Reset()
 {
     owner        = null;
     minConvexity = 0.0f;
     everyFrame   = false;
 }
示例#10
0
 public override void Reset()
 {
     owner      = null;
     elemNumber = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner      = null;
     flags      = 0;
     everyFrame = false;
 }
 public override void Reset()
 {
     max_iter    = 0;
     storeResult = null;
     everyFrame  = false;
 }
 public override void Reset()
 {
     owner         = null;
     detectShadows = false;
     everyFrame    = false;
 }
示例#14
0
 public override void Reset()
 {
     owner         = null;
     MinLineLength = 0;
     everyFrame    = false;
 }
 public override void Reset()
 {
     owner         = null;
     fastThreshold = 0;
     everyFrame    = false;
 }
示例#16
0
 public override void Reset()
 {
     owner        = null;
     tileGridSize = null;
     everyFrame   = false;
 }
 public override void Reset()
 {
     image      = null;
     markers    = null;
     everyFrame = false;
 }
 public override void Reset()
 {
     mat        = null;
     texture    = null;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner       = null;
     _LRC_thresh = 0;
     everyFrame  = false;
 }
示例#20
0
 public override void Reset()
 {
     owner            = null;
     minRepeatability = null;
     everyFrame       = false;
 }
示例#21
0
 public override void Reset()
 {
     points     = null;
     hull       = null;
     everyFrame = false;
 }
示例#22
0
 public override void Reset()
 {
     owner          = null;
     solvePnPMethod = 0;
     everyFrame     = false;
 }
示例#23
0
 public override void Reset()
 {
     src        = null;
     dst        = null;
     everyFrame = false;
 }
示例#24
0
 public override void Reset()
 {
     maxCorners  = 0;
     storeResult = null;
     everyFrame  = false;
 }
 public override void Reset()
 {
     owner      = null;
     horizontal = false;
     everyFrame = false;
 }
示例#26
0
 public override void Reset()
 {
     owner      = null;
     sigma      = 0.0f;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner      = null;
     weight     = 0.0f;
     everyFrame = false;
 }
 public override void Reset()
 {
     owner          = null;
     iterationCount = 0;
     everyFrame     = false;
 }
示例#29
0
 public override void Reset()
 {
     owner      = null;
     m          = null;
     everyFrame = false;
 }
 public override void Reset()
 {
     matcher_left = null;
     storeResult  = null;
     everyFrame   = false;
 }