示例#1
0
 private void OnWeaponSheathStateChange(object source, JobEventArgs args)
 {
     Dispatcher.BeginInvoke(System.Windows.Threading.DispatcherPriority.Render, new Action(() =>
     {
         IsWeaponSheathed = args.IsWeaponSheathed;
     }));
 }
示例#2
0
 private void OnSafijiivaCounterUpdate(object source, JobEventArgs args)
 {
     Dispatcher.BeginInvoke(System.Windows.Threading.DispatcherPriority.Render, new Action(() =>
     {
         HasSafiBuff = args.SafijiivaRegenCounter != -1;
         SafiCounter = args.SafijiivaMaxHits - args.SafijiivaRegenCounter;
     }));
 }
示例#3
0
 private void OnSafijiivaCounterUpdate(object source, JobEventArgs args)
 {
     throw new NotImplementedException();
 }