public void OnGrabbed(HandTarget handTarget) { grabbingHandTarget = handTarget; HumanoidControl humanoid = handTarget.humanoid; if (humanoid == null) { return; } if (interactionPointer != null) { interactionPointer.active = true; } ControllerInput controllerInput = humanoid.GetComponent <ControllerInput>(); if (controllerInput == null) { return; } if (handTarget.isLeft) { controllerInput.leftTrigger1Input.SetMethod(Fire, InputEvent.EventType.Start); } else { controllerInput.rightTrigger1Input.SetMethod(Fire, InputEvent.EventType.Start); } }
public void OnLetGo() { if (grabbingHandTarget == null) { return; } HumanoidControl humanoid = grabbingHandTarget.humanoid; if (humanoid == null) { return; } if (interactionPointer != null) { interactionPointer.active = false; } ControllerInput controllerInput = humanoid.GetComponent <ControllerInput>(); if (controllerInput == null) { return; } if (grabbingHandTarget.isLeft) { controllerInput.leftTrigger1Input.SetMethod((InputEvent.FloatMethod)null, InputEvent.EventType.None); } else { controllerInput.rightTrigger1Input.SetMethod((InputEvent.FloatMethod)null, InputEvent.EventType.None); } }
//private ControllerInput GetControllerInput(out bool isleft) { // isleft = false; // HandInput settings = (HandInput)target; // HandTarget handTarget = settings.GetComponent<HandTarget>(); // if (handTarget == null) // return null; // isleft = handTarget.isLeft; // HumanoidControl humanoid = handTarget.humanoid; // return humanoid.GetComponent<ControllerInput>(); //} #region Inspector public override void OnInspectorGUI() { serializedObject.Update(); HandTargetInspector(handInput); SetEventInput(handInput); //SetHandPoseInputList(handInput); if (handInput.handTarget != null) { HumanoidControl humanoid = handInput.handTarget.humanoid; ControllerInput controllerSettings = humanoid.GetComponent <ControllerInput>(); SerializedObject sInput = new SerializedObject(controllerSettings); if (controllerSettings != null) { SetControllerInput(sInput, handInput.gameObject, controllerSettings, handInput.handTarget.isLeft); } sInput.ApplyModifiedProperties(); } CopyFromControllerInputList(); serializedObject.ApplyModifiedProperties(); }
private void CopyFromControllerInputList() { HandInput settings = (HandInput)target; HandTarget handTarget = (HandTarget)handTargetProp.objectReferenceValue; if (handTarget == null) { return; } HumanoidControl humanoid = handTarget.humanoid; ControllerInput controllerInput = humanoid.GetComponent <ControllerInput>(); if (controllerInput == null) { return; } if (handTarget.isLeft) { CopyFromControllerInput(controllerInput.leftVerticalInput, settings.controllerInput[0]); CopyFromControllerInput(controllerInput.leftHorizontalInput, settings.controllerInput[1]); CopyFromControllerInput(controllerInput.leftStickButtonInput, settings.controllerInput[2]); CopyFromControllerInput(controllerInput.leftStickTouchInput, settings.controllerInput[3]); CopyFromControllerInput(controllerInput.leftButtonOneInput, settings.controllerInput[4]); CopyFromControllerInput(controllerInput.leftButtonTwoInput, settings.controllerInput[5]); CopyFromControllerInput(controllerInput.leftButtonThreeInput, settings.controllerInput[6]); CopyFromControllerInput(controllerInput.leftButtonFourInput, settings.controllerInput[7]); CopyFromControllerInput(controllerInput.leftTrigger1Input, settings.controllerInput[8]); CopyFromControllerInput(controllerInput.leftTrigger2Input, settings.controllerInput[9]); CopyFromControllerInput(controllerInput.leftOptionInput, settings.controllerInput[10]); } else { CopyFromControllerInput(controllerInput.rightVerticalInput, settings.controllerInput[0]); CopyFromControllerInput(controllerInput.rightHorizontalInput, settings.controllerInput[1]); CopyFromControllerInput(controllerInput.rightStickButtonInput, settings.controllerInput[2]); CopyFromControllerInput(controllerInput.rightStickTouchInput, settings.controllerInput[3]); CopyFromControllerInput(controllerInput.rightButtonOneInput, settings.controllerInput[4]); CopyFromControllerInput(controllerInput.rightButtonTwoInput, settings.controllerInput[5]); CopyFromControllerInput(controllerInput.rightButtonThreeInput, settings.controllerInput[6]); CopyFromControllerInput(controllerInput.rightButtonFourInput, settings.controllerInput[7]); CopyFromControllerInput(controllerInput.rightTrigger1Input, settings.controllerInput[8]); CopyFromControllerInput(controllerInput.rightTrigger2Input, settings.controllerInput[9]); CopyFromControllerInput(controllerInput.rightOptionInput, settings.controllerInput[10]); } }
private static void GetPlaymakerEvents(HumanoidControl humanoid) { if (humanoid == null) { return; } PlayMakerFSM fsm = humanoid.GetComponent <PlayMakerFSM>(); if (fsm == null) { playmakerEvents = null; return; } playmakerEvents = fsm.FsmEvents; playmakerEventNames = new string[playmakerEvents.Length + 1]; playmakerEventNames[0] = " "; for (int i = 0; i < playmakerEvents.Length; i++) { playmakerEventNames[i + 1] = playmakerEvents[i].Name; } }