public Caitlyn() { Q = new Spell(SpellSlot.Q, 1250f); W = new Spell(SpellSlot.W, 800f); E = new Spell(SpellSlot.E, 750f); R = new Spell(SpellSlot.R, 2000f); Q.SetSkillshot(0.50f, 50f, 2000f, false, SkillshotType.SkillshotLine); E.SetSkillshot(0.25f, 60f, 1600f, true, SkillshotType.SkillshotLine); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboQCount", "Use Q| Min Hit Count >= x", true).SetValue(new Slider(2, 1, 5))); comboMenu.AddItem( new MenuItem("ComboQRange", "Use Q| Min Range >= x", true).SetValue(new Slider(750, 500, 1000))); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboWCount", "Use W| Min Count >= x", true).SetValue(new Slider(1, 1, 3))); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRSafe", "Use R| Safe Check?", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboRRange", "Use R| Min Range >= x", true).SetValue(new Slider(900, 500, 1500))); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "When Player ManaPercent >= %", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee")); { fleeMenu.AddItem(new MenuItem("FleeE", "Use E", true).SetValue(true)); fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press))); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true)); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var qSettings = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings")); { qSettings.AddItem(new MenuItem("AutoQ", "Auto Q?", true).SetValue(true)); } var wSettings = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings")); { wSettings.AddItem(new MenuItem("AutoWCC", "Auto W|CC", true).SetValue(true)); wSettings.AddItem(new MenuItem("AutoWTP", "Auto W|Teleport", true).SetValue(true)); } var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings")); { var interruptMenu = eSettings.AddSubMenu(new Menu("Interrupt Settings", "Interrupt Settings")); { interruptMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(true)); interruptMenu.AddItem(new MenuItem("AntiAlistar", "Interrupt Alistar W", true).SetValue(true)); interruptMenu.AddItem(new MenuItem("AntiRengar", "Interrupt Rengar Jump", true).SetValue(true)); interruptMenu.AddItem(new MenuItem("AntiKhazix", "Interrupt Khazix R", true).SetValue(true)); } var antigapcloserMenu = eSettings.AddSubMenu(new Menu("AntiGapcloser Settings", "AntiGapcloser Settings")); { antigapcloserMenu.AddItem(new MenuItem("Gapcloser", "Anti Gapcloser", true).SetValue(false)); foreach (var target in HeroManager.Enemies) { antigapcloserMenu.AddItem( new MenuItem("AntiGapcloser" + target.ChampionName.ToLower(), target.ChampionName, true) .SetValue(false)); } } } var rSettings = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rSettings.AddItem( new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press))); } miscMenu.AddItem( new MenuItem("EQKey", "One Key EQ target", true).SetValue(new KeyBind('G', KeyBindType.Press))); } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawRMin", "Draw R Range(MinMap)", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); //DamageIndicator.AddToMenu(drawMenu); } GameObject.OnCreate += OnCreate; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Drawing.OnEndScene += OnEndScene; }
public Kindred() { Q = new Spell(SpellSlot.Q, 340f); W = new Spell(SpellSlot.W, 800f); E = new Spell(SpellSlot.E, 550f); R = new Spell(SpellSlot.R, 550f); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboAQA", "Use AA-Q-AA Logic", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(20))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true)); } var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee")); { fleeMenu.AddItem(new MenuItem("FleeQ", "Use Q", true).SetValue(true)); fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press))); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var qMenu = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings")); { qMenu.AddItem(new MenuItem("QCheck", "Use Q|Safe Check?", true).SetValue(true)); qMenu.AddItem(new MenuItem("QTurret", "Use Q|Dont Cast To Turret", true).SetValue(true)); qMenu.AddItem(new MenuItem("QMelee", "Use Q|Anti Melee", true).SetValue(true)); } var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rMenu.AddItem(new MenuItem("AutoR", "Auto R Save Myself?", true).SetValue(true)); rMenu.AddItem( new MenuItem("AutoRHp", "Auto R| When Player Health Percent <= x%", true).SetValue(new Slider(15))); rMenu.AddItem(new MenuItem("AutoSave", "Auto R Save Ally?", true).SetValue(true)); rMenu.AddItem( new MenuItem("AutoSaveHp", "Auto R| When Ally Health Percent <= x%", true).SetValue(new Slider(20))); } miscMenu.AddItem(new MenuItem("Forcus", "Forcus Attack Passive Target", true).SetValue(true)); miscMenu.AddItem(new MenuItem("ForcusE", "Forcus Attack E Mark Target", true).SetValue(true)); } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); DamageIndicator.AddToMenu(drawMenu); } Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Game.OnUpdate += OnUpdate; Orbwalking.BeforeAttack += BeforeAttack; Orbwalking.AfterAttack += AfterAttack; Drawing.OnDraw += OnDraw; }
public Draven() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W); E = new Spell(SpellSlot.E, 950f); R = new Spell(SpellSlot.R, 3000f); E.SetSkillshot(0.25f, 100f, 1400f, false, SkillshotType.SkillshotLine); R.SetSkillshot(0.4f, 160f, 2000f, false, SkillshotType.SkillshotLine); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboWLogic", "Use W| If Target Not In Attack Range", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRSolo", "Use R|Solo Mode", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRTeam", "Use R|TeamFight", true).SetValue(true)); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearECount", "If E CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(false)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true)); foreach (var target in HeroManager.Enemies) { killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(), "Kill: " + target.ChampionName, true).SetValue(true)); } } var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee")); { fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true)); fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press))); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var qSettings = miscMenu.AddSubMenu(new Menu("Q Settings", "Q Settings")); { qSettings.AddItem( new MenuItem("CatchMode", "Catch Axe Mode: ", true).SetValue( new StringList(new[] { "All Mode", "Only Combo", "Off" }))); qSettings.AddItem( new MenuItem("CatchRange", "Max Catch Range(Mouse is Center)", true).SetValue(new Slider(600, 150, 1500))); qSettings.AddItem(new MenuItem("UnderTurret", "Dont Cast In Under Turret", true).SetValue(true)); qSettings.AddItem(new MenuItem("CheckSafe", "Check Axe Position is Safe", true).SetValue(true)); qSettings.AddItem(new MenuItem("MaxAxeCount", "Max Axe Count <= x", true).SetValue(new Slider(2, 1, 3))); qSettings.AddItem(new MenuItem("EnableControl", "Enable Cancel Catch Axe Key?", true).SetValue(false)); qSettings.AddItem( new MenuItem("ControlKey", "Cancel Key", true).SetValue(new KeyBind('G', KeyBindType.Press))) .ValueChanged += CatchTimeValueChange; qSettings.AddItem( new MenuItem("ControlKey2", "Or Right Click?", true).SetValue(true)); qSettings.AddItem( new MenuItem("ControlKey3", "Or Mouse Scroll?", true).SetValue(false)); } var wSettings = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings")); { wSettings.AddItem( new MenuItem("WCatchAxe", "If Axe too Far Auto Use", true).SetValue( new StringList(new[] { "Combo/Harass Mode", "Only Combo", "Off" }))); wSettings.AddItem(new MenuItem("AutoWSlow", "Auto W|If Player Have Slow Debuff", true).SetValue(true)); } var eSettings = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings")); { eSettings.AddItem(new MenuItem("Interrupt", "Interrupt Spell", true).SetValue(true)); eSettings.AddItem(new MenuItem("Anti", "Anti Gapcloser", true).SetValue(false)); eSettings.AddItem(new MenuItem("AntiRengar", "Anti Rengar", true).SetValue(true)); eSettings.AddItem(new MenuItem("AntiKhazix", "Anti Khazix", true).SetValue(true)); eSettings.AddItem(new MenuItem("AntiMelee", "Anti Melee", true).SetValue(true)); } var rSettings = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rSettings.AddItem( new MenuItem("rMenuSemi", "Semi R Key", true).SetValue( new KeyBind('T', KeyBindType.Press))); rSettings.AddItem( new MenuItem("rMenuMin", "Use R| Min Range >= x", true).SetValue(new Slider(1000, 500, 2500))); rSettings.AddItem( new MenuItem("rMenuMax", "Use R| Man Range <= x", true).SetValue(new Slider(3000, 1500, 3500))); } } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem( new MenuItem("DrawCatchAxe", "Draw Catch Axe Range", true).SetValue(new Circle(true, Color.FromArgb(251, 0, 255)))); drawMenu.AddItem( new MenuItem("DrawAxe", "Draw Axe Position", true).SetValue(new Circle(true, Color.FromArgb(45, 255, 0)))); drawMenu.AddItem( new MenuItem("DrawThinkness", "Draw Circle Thinkness", true).SetValue(new Slider(3, 1, 10))); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); DamageIndicator.AddToMenu(drawMenu); } Game.OnWndProc += OnWndProc; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Interrupter2.OnInterruptableTarget += OnInterruptableTarget; Orbwalking.BeforeAttack += BeforeAttack; Game.OnUpdate += OnUpdate; GameObject.OnCreate += OnCreate; GameObject.OnDelete += OnDelete; Drawing.OnDraw += OnDraw; }
public Kalista() { Q = new Spell(SpellSlot.Q, 1150f); W = new Spell(SpellSlot.W, 5000f); E = new Spell(SpellSlot.E, 950f); R = new Spell(SpellSlot.R, 1500f); Q.SetSkillshot(0.35f, 40f, 2400f, true, SkillshotType.SkillshotLine); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboEUse", "Use E| If Can Kill Minion And Slow Target", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboMana", "Save Mana to Cast E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboAttack", "Auto Attack Minion To Dash?", true).SetValue(true)); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassESlow", "Use E| If Can Kill Minion And Slow Target", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassELeave", "Use E| If Target Leave E Range", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassECount", "Use E| If Target E Count >= x", true).SetValue(new Slider(3, 1, 10))); harassMenu.AddItem( new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearECount", "If E CanKill Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true)); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings")); { eMenu.AddItem(new MenuItem("AutoELast", "Auto E LastHit?", true).SetValue(true)); eMenu.AddItem(new MenuItem("EToler", "E Damage Tolerance + -", true).SetValue(new Slider(0, -100))); eMenu.AddItem(new MenuItem("AutoSteal", "Auto Steal Mobs?", true).SetValue(true)); } var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rMenu.AddItem(new MenuItem("AutoSave", "Auto R Save Ally?", true).SetValue(true)); rMenu.AddItem( new MenuItem("AutoSaveHp", "Auto R| When Ally Health Percent <= x%", true).SetValue(new Slider(20))); rMenu.AddItem(new MenuItem("Balista", "Balista?", true).SetValue(true)); } miscMenu.AddItem(new MenuItem("Forcus", "Forcus Attack Passive Target", true).SetValue(true)); } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); //DamageIndicator.AddToMenu(drawMenu, DamageCalculate.GetEDamage); } Orbwalking.OnNonKillableMinion += OnNonKillableMinion; Orbwalking.BeforeAttack += BeforeAttack; Obj_AI_Base.OnProcessSpellCast += OnProcessSpellCast; Obj_AI_Base.OnSpellCast += OnSpellCast; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }
public Ashe() { Q = new Spell(SpellSlot.Q); W = new Spell(SpellSlot.W, 1255f); E = new Spell(SpellSlot.E, 5000f); R = new Spell(SpellSlot.R, 2000f); W.SetSkillshot(0.25f, 60f, 2000f, true, SkillshotType.SkillshotCone); E.SetSkillshot(0.25f, 300f, 1400f, false, SkillshotType.SkillshotLine); R.SetSkillshot(0.25f, 130f, 1600f, true, SkillshotType.SkillshotLine); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboSaveMana", "Save Mana To Cast Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true)); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassWMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearW", "Use W", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearWCount", "If W CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem( new MenuItem("LaneClearWMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealW", "KillSteal W", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealR", "KillSteal R", true).SetValue(true)); foreach (var target in HeroManager.Enemies) { killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(), "Kill: " + target.ChampionName, true).SetValue(true)); } } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rMenu.AddItem(new MenuItem("AutoR", "Auto R?", true).SetValue(true)); rMenu.AddItem(new MenuItem("Interrupt", "Interrupt Danger Spells", true).SetValue(true)); rMenu.AddItem( new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press))); } var antiGapcloserMenu = miscMenu.AddSubMenu(new Menu("Anti Gapcloser", "Anti Gapcloser")); { antiGapcloserMenu.AddItem(new MenuItem("AntiGapCloser", "Enabled", true).SetValue(true)); antiGapcloserMenu.AddItem( new MenuItem("AntiGapCloserHp", "AntiGapCloser |When Player HealthPercent <= x%", true).SetValue( new Slider(30))); antiGapcloserMenu.AddItem(new MenuItem("AntiGapCloserRList", "AntiGapCloser R List:")); foreach (var target in HeroManager.Enemies) { antiGapcloserMenu.AddItem(new MenuItem("AntiGapCloserR" + target.ChampionName.ToLower(), "GapCloser: " + target.ChampionName, true).SetValue(true)); } } } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawRMin", "Draw R Range(MinMap)", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); DamageIndicator.AddToMenu(drawMenu); } AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Interrupter2.OnInterruptableTarget += OnInterruptableTarget; Obj_AI_Base.OnDoCast += OnDoCast; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; Drawing.OnEndScene += OnEndScene; }
public Jinx() { Q = new Spell(SpellSlot.Q, 525f); W = new Spell(SpellSlot.W, 1500f); E = new Spell(SpellSlot.E, 920f); R = new Spell(SpellSlot.R, 3000f); W.SetSkillshot(0.6f, 60f, 3300f, true, SkillshotType.SkillshotLine); E.SetSkillshot(1.2f, 100f, 1750f, false, SkillshotType.SkillshotCircle); R.SetSkillshot(0.7f, 140f, 1500f, false, SkillshotType.SkillshotLine); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRTeam", "Use R|Team Fight", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboRSolo", "Use R|Solo Mode", true).SetValue(true)); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassW", "Use W", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearQCount", "If Q CanHit Counts >= ", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealW", "Use W", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true)); foreach (var target in HeroManager.Enemies) { killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(), "Kill: " + target.ChampionName, true).SetValue(true)); } } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var wMenu = miscMenu.AddSubMenu(new Menu("W Settings", "W Settings")); { wMenu.AddItem(new MenuItem("AutoW", "Auto W| When target Cant Move", true).SetValue(true)); } var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings")); { eMenu.AddItem(new MenuItem("AutoE", "Auto E| When target Cant Move", true).SetValue(true)); eMenu.AddItem(new MenuItem("AutoETP", "Auto E| Teleport", true).SetValue(true)); eMenu.AddItem(new MenuItem("GapE", "Anti GapCloser E", true).SetValue(true)); } var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rMenu.AddItem( new MenuItem("rMenuSemi", "Semi R Key", true).SetValue( new KeyBind('T', KeyBindType.Press))); rMenu.AddItem( new MenuItem("rMenuMin", "Use R| Min Range >= x", true).SetValue(new Slider(1000, 500, 2500))); rMenu.AddItem( new MenuItem("rMenuMax", "Use R| Man Range <= x", true).SetValue(new Slider(3000, 1500, 3500))); } } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); DamageIndicator.AddToMenu(drawMenu); } AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Orbwalking.BeforeAttack += BeforeAttack; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }
public Tristana() { Q = new Spell(SpellSlot.Q, 0f); W = new Spell(SpellSlot.W, 900f); E = new Spell(SpellSlot.E, 700f); R = new Spell(SpellSlot.R, 700f); W.SetSkillshot(0.50f, 250f, 1400f, false, SkillshotType.SkillshotCircle); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboQOnlyPassive", "Use Q | Only target Have E Buff", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboEOnlyAfterAA", "Use E| Only After Attack", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboR", "Use R| Save MySelf", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboRHp", "Use R| When Player HealthPercent <= x%", true).SetValue(new Slider(20))); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(false)); harassMenu.AddItem(new MenuItem("HarassEToMinion", "Use E| To Minion", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true)); foreach (var target in HeroManager.Enemies) { killStealMenu.AddItem(new MenuItem("KillStealR" + target.ChampionName.ToLower(), "Kill: " + target.ChampionName, true).SetValue(true)); } } var fleeMenu = Menu.AddSubMenu(new Menu("Flee", "Flee")); { fleeMenu.AddItem(new MenuItem("FleeW", "Use W", true).SetValue(true)); fleeMenu.AddItem(new MenuItem("FleeKey", "Flee Key", true).SetValue(new KeyBind('Z', KeyBindType.Press))); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { var eMenu = miscMenu.AddSubMenu(new Menu("E Settings", "E Settings")); { eMenu.AddItem( new MenuItem("SemiE", "Semi-manual E Key", true).SetValue(new KeyBind('E', KeyBindType.Press))); foreach (var target in HeroManager.Enemies) { eMenu.AddItem( new MenuItem("Semi" + target.ChampionName.ToLower(), "E target: " + target.ChampionName, true) .SetValue(true)); } } var rMenu = miscMenu.AddSubMenu(new Menu("R Settings", "R Settings")); { rMenu.AddItem(new MenuItem("InterruptR", "Use R Interrupt Spell", true).SetValue(true)); rMenu.AddItem(new MenuItem("AntiR", "Use R Anti Gapcloser", true).SetValue(false)); rMenu.AddItem(new MenuItem("AntiRengar", "Use R Anti Rengar", true).SetValue(true)); rMenu.AddItem(new MenuItem("AntiKhazix", "Use R Anti Khazix", true).SetValue(true)); } miscMenu.AddItem(new MenuItem("Forcustarget", "Forcus Attack Passive Target", true).SetValue(true)); } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); //DamageIndicator.AddToMenu(drawMenu); } Game.OnUpdate += OnUpdate; GameObject.OnCreate += OnCreate; AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Interrupter2.OnInterruptableTarget += OnInterruptableTarget; Orbwalking.BeforeAttack += BeforeAttack; Orbwalking.AfterAttack += AfterAttack; Drawing.OnDraw += OnDraw; }
public KogMaw() { Q = new Spell(SpellSlot.Q, 980f); W = new Spell(SpellSlot.W, Me.AttackRange); E = new Spell(SpellSlot.E, 1200f); R = new Spell(SpellSlot.R, 1800f); Q.SetSkillshot(0.25f, 50f, 2000f, true, SkillshotType.SkillshotLine); E.SetSkillshot(0.25f, 120f, 1400f, false, SkillshotType.SkillshotLine); R.SetSkillshot(1.2f, 120f, float.MaxValue, false, SkillshotType.SkillshotCircle); var comboMenu = Menu.AddSubMenu(new Menu("Combo", "Combo")); { comboMenu.AddItem(new MenuItem("ComboQ", "Use Q", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboW", "Use W", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboE", "Use E", true).SetValue(true)); comboMenu.AddItem(new MenuItem("ComboR", "Use R", true).SetValue(true)); comboMenu.AddItem( new MenuItem("ComboRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(3, 0, 10))); } var harassMenu = Menu.AddSubMenu(new Menu("Harass", "Harass")); { harassMenu.AddItem(new MenuItem("HarassQ", "Use Q", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassE", "Use E", true).SetValue(true)); harassMenu.AddItem(new MenuItem("HarassR", "Use R", true).SetValue(true)); harassMenu.AddItem( new MenuItem("HarassRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(5, 0, 10))); harassMenu.AddItem( new MenuItem("HarassMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(60))); } var clearMenu = Menu.AddSubMenu(new Menu("Clear", "Clear")); { var laneClearMenu = clearMenu.AddSubMenu(new Menu("LaneClear", "LaneClear")); { laneClearMenu.AddItem(new MenuItem("LaneClearQ", "Use Q", true).SetValue(true)); laneClearMenu.AddItem(new MenuItem("LaneClearE", "Use E", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearECount", "If E CanHit Counts >= x", true).SetValue(new Slider(3, 1, 5))); laneClearMenu.AddItem(new MenuItem("LaneClearR", "Use R", true).SetValue(true)); laneClearMenu.AddItem( new MenuItem("LaneClearRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(4, 0, 10))); laneClearMenu.AddItem( new MenuItem("LaneClearMana", "If Player ManaPercent >= %", true).SetValue(new Slider(60))); } var jungleClearMenu = clearMenu.AddSubMenu(new Menu("JungleClear", "JungleClear")); { jungleClearMenu.AddItem(new MenuItem("JungleClearQ", "Use Q", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearW", "Use W", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearE", "Use E", true).SetValue(true)); jungleClearMenu.AddItem(new MenuItem("JungleClearR", "Use R", true).SetValue(true)); jungleClearMenu.AddItem( new MenuItem("JungleClearRLimit", "Use R|Limit Stack >= x", true).SetValue(new Slider(5, 0, 10))); jungleClearMenu.AddItem( new MenuItem("JungleClearMana", "When Player ManaPercent >= x%", true).SetValue(new Slider(30))); } clearMenu.AddItem(new MenuItem("asdqweqwe", " ", true)); ManaManager.AddSpellFarm(clearMenu); } var killStealMenu = Menu.AddSubMenu(new Menu("KillSteal", "KillSteal")); { killStealMenu.AddItem(new MenuItem("KillStealQ", "Use Q", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealE", "Use E", true).SetValue(true)); killStealMenu.AddItem(new MenuItem("KillStealR", "Use R", true).SetValue(true)); } var miscMenu = Menu.AddSubMenu(new Menu("Misc", "Misc")); { miscMenu.AddItem(new MenuItem("GapE", "Anti GapCloser E", true).SetValue(true)); miscMenu.AddItem( new MenuItem("SemiR", "Semi-manual R Key", true).SetValue(new KeyBind('T', KeyBindType.Press))); } var utilityMenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var skinMenu = utilityMenu.AddSubMenu(new Menu("Skin Change", "Skin Change")); { SkinManager.AddToMenu(skinMenu); } var autoLevelMenu = utilityMenu.AddSubMenu(new Menu("Auto Levels", "Auto Levels")); { LevelsManager.AddToMenu(autoLevelMenu); } var humainzerMenu = utilityMenu.AddSubMenu(new Menu("Humanier", "Humanizer")); { HumanizerManager.AddToMenu(humainzerMenu); } var itemsMenu = utilityMenu.AddSubMenu(new Menu("Items", "Items")); { ItemsManager.AddToMenu(itemsMenu); } } var drawMenu = Menu.AddSubMenu(new Menu("Drawings", "Drawings")); { drawMenu.AddItem(new MenuItem("DrawQ", "Draw Q Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawW", "Draw W Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawE", "Draw E Range", true).SetValue(false)); drawMenu.AddItem(new MenuItem("DrawR", "Draw R Range", true).SetValue(false)); ManaManager.AddDrawFarm(drawMenu); DamageIndicator.AddToMenu(drawMenu); } AntiGapcloser.OnEnemyGapcloser += OnEnemyGapcloser; Obj_AI_Base.OnDoCast += OnDoCast; Game.OnUpdate += OnUpdate; Drawing.OnDraw += OnDraw; }