void _game_UpdateHudItemEvent(object sender, HudItemEventArgs e) { if (this.UpdateHudItem != null) { UpdateHudItem(this, e); } }
void _game_NewHudItemEvent(object sender, HudItemEventArgs e) { if (this.NewHudItem != null) { NewHudItem(this, e); } }
void _game_UpdateHudItemEvent(object sender, HudItemEventArgs e) { if (this.UpdateHudItem != null) { UpdateHudItem(this, e); } }
void _game_NewHudItemEvent(object sender, HudItemEventArgs e) { if (this.NewHudItem != null) { NewHudItem(this, e); } }