public WebRpcHandler(string baseUrl, Dictionary <string, object> environment, HttpRequestQueue queue, IRpcHandlerAppCounters rpcAppCounters = null, HttpRequestQueueOptions httpRequestQueueOptions = null) { this.rpcAppCounters = rpcAppCounters ?? nullAppCounters; this.baseUrl = baseUrl; this.environment = environment; if (httpRequestQueueOptions == null) { httpRequestQueueOptions = new HttpRequestQueueOptions(); } this.httpRequestQueue = queue; this.httpRequestQueue.SetCounters(this); this.httpRequestQueue.MaxErrorRequests = httpRequestQueueOptions.HttpQueueMaxTimeouts; this.httpRequestQueue.MaxTimedOutRequests = httpRequestQueueOptions.HttpQueueMaxErrors; this.httpRequestQueue.ReconnectInterval = TimeSpan.FromMilliseconds(httpRequestQueueOptions.HttpQueueReconnectInterval); this.httpRequestQueue.QueueTimeout = TimeSpan.FromMilliseconds(httpRequestQueueOptions.HttpQueueQueueTimeout); this.httpRequestQueue.MaxQueuedRequests = httpRequestQueueOptions.HttpQueueMaxQueuedRequests; this.httpRequestQueue.MaxBackoffInMilliseconds = httpRequestQueueOptions.HttpQueueMaxBackoffTime; this.httpRequestQueue.MaxConcurrentRequests = httpRequestQueueOptions.HttpQueueMaxConcurrentRequests; this.httpRequestTimeout = httpRequestQueueOptions.HttpQueueRequestTimeout; }
public MasterApplication() { var env = new Dictionary <string, object> { { "AppId", this.HwId }, { "AppVersion", "" }, { "Region", "" }, { "Cloud", "" }, }; var options = new HttpRequestQueueOptions( CommonSettings.Default.WebRpcHttpQueueMaxErrors, CommonSettings.Default.WebRpcHttpQueueMaxTimeouts, CommonSettings.Default.WebRpcHttpQueueRequestTimeout, CommonSettings.Default.WebRpcHttpQueueQueueTimeout, CommonSettings.Default.WebRpcHttpQueueMaxBackoffTime, CommonSettings.Default.WebRpcHttpQueueReconnectInterval, CommonSettings.Default.WebRpcHttpQueueMaxQueuedRequests, CommonSettings.Default.WebRpcHttpQueueMaxConcurrentRequests); var settings = WebRpcSettings.Default; var webRpcEnabled = (settings != null && settings.Enabled); var baseUrlString = webRpcEnabled ? settings.BaseUrl.Value : string.Empty; this.webRpcManager = new WebRpcManager(webRpcEnabled, baseUrlString, env, options); }
public WebRpcHandler(string baseUrl, Dictionary <string, object> environment, IRpcHandlerAppCounters rpcAppCounters = null, HttpRequestQueueOptions httpRequestQueueOptions = null) : this(baseUrl, environment, new HttpRequestQueue(), rpcAppCounters, httpRequestQueueOptions) { }
public WebRpcManager(Dictionary <string, object> environment) { var settings = WebRpcSettings.Default; var webRpcEnabled = (settings != null && settings.Enabled); var baseUrlString = webRpcEnabled ? settings.BaseUrl.Value : string.Empty; var options = new HttpRequestQueueOptions(httpQueueReconnectInterval: 60000); this.Init(webRpcEnabled, baseUrlString, environment, options); }
public GameApplication() { AppDomain.CurrentDomain.AssemblyResolve += PluginManager.OnAssemblyResolve; this.UpdateMasterEndPoint(); this.ServerId = Guid.NewGuid(); this.GamingTcpPort = GameServerSettings.Default.GamingTcpPort; this.GamingUdpPort = GameServerSettings.Default.GamingUdpPort; this.GamingWebSocketPort = GameServerSettings.Default.GamingWebSocketPort; this.GamingSecureWebSocketPort = GameServerSettings.Default.GamingSecureWebSocketPort; this.GamingHttpPort = GameServerSettings.Default.GamingHttpPort; this.GamingHttpsPort = GameServerSettings.Default.GamingHttpsPort; this.GamingHttpPath = string.IsNullOrEmpty(GameServerSettings.Default.GamingHttpPath) ? string.Empty : "/" + GameServerSettings.Default.GamingHttpPath; this.GamingWebRTCPort = GameServerSettings.Default.GamingWebRTCPort; this.ConnectRetryIntervalSeconds = GameServerSettings.Default.ConnectReytryInterval; this.reader = new NodesReader(this.ApplicationRootPath, CommonSettings.Default.NodesFileName); var env = new Dictionary <string, object> { { "AppId", this.HwId }, { "AppVersion", "" }, { "Region", "" }, { "Cloud", "" }, }; var options = new HttpRequestQueueOptions( CommonSettings.Default.WebRpcHttpQueueMaxErrors, CommonSettings.Default.WebRpcHttpQueueMaxTimeouts, CommonSettings.Default.WebRpcHttpQueueRequestTimeout, CommonSettings.Default.WebRpcHttpQueueQueueTimeout, CommonSettings.Default.WebRpcHttpQueueMaxBackoffTime, CommonSettings.Default.WebRpcHttpQueueReconnectInterval, CommonSettings.Default.WebRpcHttpQueueMaxQueuedRequests, CommonSettings.Default.WebRpcHttpQueueMaxConcurrentRequests); var settings = WebRpcSettings.Default; var webRpcEnabled = (settings != null && settings.Enabled); var baseUrlString = webRpcEnabled ? settings.BaseUrl.Value : string.Empty; this.webRpcManager = new WebRpcManager(webRpcEnabled, baseUrlString, env, options); }
private void Init(bool enabled, string baseUrlString, Dictionary <string, object> env, HttpRequestQueueOptions httpRequestQueueOptions) { this.environment = env; this.baseUrl = baseUrlString; this.httpRequestQueue.MaxErrorRequests = httpRequestQueueOptions.HttpQueueMaxTimeouts; this.httpRequestQueue.MaxTimedOutRequests = httpRequestQueueOptions.HttpQueueMaxErrors; this.httpRequestQueue.ReconnectInterval = TimeSpan.FromMilliseconds(httpRequestQueueOptions.HttpQueueReconnectInterval); this.httpRequestQueue.QueueTimeout = TimeSpan.FromMilliseconds(httpRequestQueueOptions.HttpQueueQueueTimeout); this.httpRequestQueue.MaxQueuedRequests = httpRequestQueueOptions.HttpQueueMaxQueuedRequests; this.httpRequestQueue.MaxBackoffInMilliseconds = httpRequestQueueOptions.HttpQueueMaxBackoffTime; this.httpRequestQueue.MaxConcurrentRequests = httpRequestQueueOptions.HttpQueueMaxConcurrentRequests; this.httpQueueRequestTimeout = httpRequestQueueOptions.HttpQueueRequestTimeout; this.IsRpcEnabled = enabled; }
public WebRpcManager(bool enabled, string baseUrl, Dictionary <string, object> environment, HttpRequestQueueOptions httpRequestQueueOptions) { this.Init(enabled, baseUrl, environment, httpRequestQueueOptions); }