IEnumerator MatchStatusPolling() { LogModule.WriteToLogFile("[ClientModule] Send Polling with TicketId - " + this.ClientConnection.TicketId); yield return(new WaitForSeconds(5.0f)); StartCoroutine(HttpModule.PutRequest(ApiModule.GetMatchStatusAPI(), new APIModule.MatchstatusRequest(this.PlayerId, this.ClientConnection.TicketId), MatchStatusCallback)); }
public void MoveToWorld(string worldId) { if (ConnectionStatus != null) { ConnectionStatus.text = "Searching World . . ."; } this.ClientConnection.Init(); this.ClientConnection.WorldId = worldId; StartCoroutine(HttpModule.PutRequest(ApiModule.GetMatchRequestAPI(), new APIModule.MatchmakingRequest(this.PlayerId, worldId), MatchRequestCallback)); }