示例#1
0
 void Start()
 {
     locked      = false;
     hovercraft  = GameObject.Find("hovercraft").GetComponent("HoverCraftController") as HoverCraftController;
     ball        = GameObject.Find("ThrowBall").GetComponent("ThrowBallController") as ThrowBallController;
     trackObject = GameObject.Find("track");
     trigger     = GameObject.Find("console").GetComponent("ConsoleTrigger") as ConsoleTrigger;
     TextRect    = new Rect((Screen.width - BoardTexture.width) / 2, (Screen.height - BoardTexture.height) / 2, BoardTexture.width, BoardTexture.height);
     Controller  = GameObject.Find("Controller").GetComponent("GameController") as GameController;
 }
    // Use this for initialization
    void Start()
    {
        level1Story                    = this.GetComponent("Level1StoryScript") as Level1StoryScript;
        newtonLevel1Controller         = GameObject.Find("Newton").GetComponent("NewtonLevel1Controller") as NewtonLevel1Controller;
        newtonLevel1Controller.enabled = false;
        gameController                 = GameObject.Find("Controller").GetComponent("GameController") as GameController;
        consoleController              = GameObject.Find("console").GetComponent("ConsoleController") as ConsoleController;
        student              = GameObject.FindWithTag("Player").GetComponent("StudentModel") as StudentModel;
        ramTrigger           = GameObject.Find("ram").GetComponent("RamTrigger") as RamTrigger;
        hovercraftController = GameObject.Find("hovercraft").GetComponent("HoverCraftController") as HoverCraftController;

        ramTrigger.RamKilledEvent            += ramKilledListener;
        hovercraftController.SquashFailEvent += squashFailListener;
    }
 void Start()
 {
     locked = false;
     hovercraft = GameObject.Find("hovercraft").GetComponent("HoverCraftController") as HoverCraftController;
     ball = GameObject.Find("ThrowBall").GetComponent("ThrowBallController") as ThrowBallController;
     trackObject = GameObject.Find("track");
     trigger = GameObject.Find("console").GetComponent("ConsoleTrigger") as ConsoleTrigger;
     TextRect = new Rect((Screen.width - BoardTexture.width)/2, (Screen.height - BoardTexture.height)/2, BoardTexture.width, BoardTexture.height);
     Controller = GameObject.Find("Controller").GetComponent("GameController") as GameController;
 }
    // Use this for initialization
    void Start()
    {
        level1Story = this.GetComponent("Level1StoryScript") as Level1StoryScript;
        newtonLevel1Controller = GameObject.Find("Newton").GetComponent("NewtonLevel1Controller") as NewtonLevel1Controller;
        newtonLevel1Controller.enabled = false;
        gameController = GameObject.Find("Controller").GetComponent("GameController") as GameController;
        consoleController = GameObject.Find("console").GetComponent("ConsoleController") as ConsoleController;
        student = GameObject.FindWithTag("Player").GetComponent("StudentModel") as StudentModel;
        ramTrigger = GameObject.Find("ram").GetComponent("RamTrigger") as RamTrigger;
        hovercraftController = GameObject.Find("hovercraft").GetComponent("HoverCraftController") as HoverCraftController;

        ramTrigger.RamKilledEvent += ramKilledListener;
        hovercraftController.SquashFailEvent += squashFailListener;
    }