public void loadHookInfo() { // load hook informations TextAsset hookJson = Resources.Load <TextAsset>("hook"); HookContainerList hookContainer = JsonUtility.FromJson <HookContainerList>(hookJson.ToString()); for (int i = 0; i < 4; i++) { hookCost[i] = hookContainer.hooks[i].cost; } hookDescription = hookContainer.Description; }
void Awake() { SerializablePlayerData playerData = SaveMgr.LoadPlayerData(); TextAsset hookJson = Resources.Load <TextAsset>("hook"); HookContainerList hookContainer = JsonUtility.FromJson <HookContainerList>(hookJson.ToString()); isNew = playerData.isNew; hookLevel = playerData.hookLevel; if (isNew) { speed = 0; chance = 2; } else { speed = 1; chance = hookContainer.hooks[hookLevel].chance; } spawnerOne.SetActive(true); spawnerTwo.SetActive(true); }