public void SetItemValue(object obj) { gameObject.GetComponent <UIButtonMessage> ().target = gameObject; gameObject.GetComponent <UIButtonMessage> ().functionName = "ChargeHonorItem"; itemInfo = obj as HonorItemData; id1 = itemInfo.index; strName = itemInfo.name; needHonorNum = itemInfo.cost; giftNum = itemInfo.count; this.Refresh(); }
public void ShowItemReward(object obj) { ShowStar(); HonorItemData thItem = obj as HonorItemData; // honorGiftData = thItem; if (obj != null) { NGUITools.SetActive(giPos, true); } this.ShiftNameAndIcon(giftIcon, starsPic, _name, thItem.index); this.ShowNum(numObj, giftNum, thItem.count); // this.ShowAtt(thItem); }