static void Main(string[] args) { LogSystem.OnOutput = (Log_Type type, string msg) => { Console.WriteLine(msg); }; HomePath.InitHomePath(); TableReaderGenerator.TableReaderGenerator.Generate(true); //TableReaderGenerator.TableReaderGenerator.Generate(false); }
static void Main(string[] args) { LogSystem.OnOutput = (Log_Type type, string msg) => { Console.WriteLine(msg); }; HomePath.InitHomePath(); TableReaderGenerator.TableReaderGenerator.Generate(false); float avg1 = TestBinary(); float avg2 = TestProtoBuf(); Console.WriteLine("binary avg:{0}ms", avg1 / 1000.0f); Console.WriteLine("protobuf avg:{0}ms", avg2 / 1000.0f); }
private void Init(string[] args) { m_NameHandleCallback = this.OnNameHandleChanged; m_MsgCallback = this.OnMessage; m_MsgResultCallback = this.OnMessageResultCallback; m_CmdCallback = this.OnCommand; m_LogHandler = this.OnCenterLog; CenterClientApi.SetCenterLogHandler(m_LogHandler); CenterClientApi.Init("roomserver", args.Length, args, m_NameHandleCallback, m_MsgCallback, m_MsgResultCallback, m_CmdCallback); Console.WriteLine("begin init roomserver..."); HomePath.InitHomePath(); bool ret = LogSys.Init("./config/logconfig.xml"); System.Diagnostics.Debug.Assert(ret); m_LastTickTimeForSend = TimeUtility.GetLocalMilliseconds(); m_LastSendRoomInfoTime = m_LastTickTimeForSend; m_IsContinueRegister = true; m_Channel = new PBChannel(BigworldAndRoomServerMessageEnum2Type.Query, BigworldAndRoomServerMessageEnum2Type.Query); m_Channel.DefaultServiceName = "Lobby"; m_LobbyConnector = new Connector(m_Channel); m_ServerIp = "127.0.0.1"; m_ServerPort = 9528; InitConfig(); GlobalVariables.Instance.IsClient = false; string key = "防君子不防小人"; byte[] xor = Encoding.UTF8.GetBytes(key); ResourceReadProxy.OnReadAsArray = ((string filePath) => { byte[] buffer = null; try { buffer = File.ReadAllBytes(filePath); } catch (Exception e) { LogSys.Log(LOG_TYPE.ERROR, "Exception:{0}\n{1}", e.Message, e.StackTrace); return(null); } return(buffer); }); LogSystem.OnOutput += (Log_Type type, string msg) => { switch (type) { case Log_Type.LT_Debug: LogSys.Log(LOG_TYPE.DEBUG, msg); break; case Log_Type.LT_Info: LogSys.Log(LOG_TYPE.INFO, msg); break; case Log_Type.LT_Warn: LogSys.Log(LOG_TYPE.WARN, msg); break; case Log_Type.LT_Error: case Log_Type.LT_Assert: LogSys.Log(LOG_TYPE.ERROR, msg); break; } }; LoadData(); LogSys.Log(LOG_TYPE.DEBUG, "room server init ip: {0} port: {1}", m_ServerIp, m_ServerPort); uint tick_interval = 33; m_RoomMgr = new RoomManager(1280, c_ThreadCount, c_PerThreadRoomCount, tick_interval, m_LobbyConnector); m_RoomMgr.Init(m_RoomServerName); IOManager.Instance.Init((int)m_ServerPort); m_RoomMgr.StartRoomThread(); SceneLogicViewManager.Instance.Init(); ServerStorySystem.StaticInit(); GameFramework.GmCommands.GmStorySystem.StaticInit(); m_Channel.Register <Msg_LR_ReplyRegisterRoomServer>(HandleReplyRegisterRoomServer); m_RoomMgr.RegisterMsgHandler(m_Channel); LogSys.Log(LOG_TYPE.DEBUG, "room server init ok."); }
private void Init(string[] args) { m_NameHandleCallback = this.OnNameHandleChanged; m_MsgCallback = this.OnMessage; m_CmdCallback = this.OnCommand; m_MsgResultCallback = this.OnMessageResult; CenterClientApi.Init("roomserver", args.Length, args, m_NameHandleCallback, m_MsgCallback, m_MsgResultCallback, m_CmdCallback); Console.WriteLine("begin init roomserver..."); HomePath.InitHomePath(); bool ret = LogSys.Init("./config/logconfig.xml"); System.Diagnostics.Debug.Assert(ret); last_tick_time_ = TimeUtility.GetServerMilliseconds(); last_send_roominfo_time_ = last_tick_time_; is_continue_register_ = true; channel_ = new PBChannel(MessageMapping.Query, MessageMapping.Query); channel_.DefaultServiceName = "Lobby"; lobby_connector_ = new Connector(channel_); server_ip_ = "127.0.0.1"; server_port_ = 9528; StringBuilder sb = new StringBuilder(256); if (CenterClientApi.GetConfig("name", sb, 256)) { room_server_name_ = sb.ToString(); } if (CenterClientApi.GetConfig("ServerIp", sb, 256)) { server_ip_ = sb.ToString(); } if (CenterClientApi.GetConfig("ServerPort", sb, 256)) { server_port_ = uint.Parse(sb.ToString()); } if (CenterClientApi.GetConfig("Debug", sb, 256)) { int debug = int.Parse(sb.ToString()); if (debug != 0) { GlobalVariables.Instance.IsDebug = true; } } GlobalVariables.Instance.IsClient = false; FileReaderProxy.RegisterReadFileHandler((string filePath) => { byte[] buffer = null; try { buffer = File.ReadAllBytes(filePath); } catch (Exception e) { LogSys.Log(LOG_TYPE.ERROR, "Exception:{0}\n{1}", e.Message, e.StackTrace); return(null); } return(buffer); }, (string filepath) => { return(File.Exists(filepath)); }); LogSystem.OnOutput += (Log_Type type, string msg) => { switch (type) { case Log_Type.LT_Debug: LogSys.Log(LOG_TYPE.DEBUG, msg); break; case Log_Type.LT_Info: LogSys.Log(LOG_TYPE.INFO, msg); break; case Log_Type.LT_Warn: LogSys.Log(LOG_TYPE.WARN, msg); break; case Log_Type.LT_Error: case Log_Type.LT_Assert: LogSys.Log(LOG_TYPE.ERROR, msg); break; } }; LoadData(); LogSys.Log(LOG_TYPE.DEBUG, "room server init ip: {0} port: {1}", server_ip_, server_port_); ret = Serialize.Init(); if (!ret) { LogSys.Log(LOG_TYPE.DEBUG, "Serialize init error !!!"); } else { LogSys.Log(LOG_TYPE.DEBUG, "Serialize init OK."); } thread_count_ = 16; per_thread_room_count_ = 20; uint tick_interval = 50; room_mgr_ = new RoomManager(thread_count_, per_thread_room_count_, tick_interval, lobby_connector_); room_mgr_.Init(); IOManager.Instance.Init((int)server_port_); room_mgr_.StartRoomThread(); AiViewManager.Instance.Init(); SceneLogicViewManager.Instance.Init(); ImpactViewManager.Instance.Init(); ServerSkillSystem.StaticInit(); ServerStorySystem.StaticInit(); DashFire.GmCommands.GmStorySystem.StaticInit(); channel_.Register <Msg_LR_ReplyRegisterRoomServer>(HandleReplyRegisterRoomServer); room_mgr_.RegisterMsgHandler(channel_); LogSys.Log(LOG_TYPE.DEBUG, "room server init ok."); }