public override void Handle(GameSession session, PacketReader packet) { HomeActionMode mode = (HomeActionMode)packet.ReadByte(); switch (mode) { case HomeActionMode.Kick: HandleKick(packet); break; case HomeActionMode.Survey: HandleRespondSurvey(session, packet); break; case HomeActionMode.ChangePortalSettings: HandleChangePortalSettings(session, packet); break; case HomeActionMode.UpdateBallCoord: HandleUpdateBallCoord(session, packet); break; case HomeActionMode.SendPortalSettings: HandleSendPortalSettings(session, packet); break; default: IPacketHandler <GameSession> .LogUnknownMode(mode); break; } }
public override void Handle(GameSession session, PacketReader packet) { HomeActionMode mode = (HomeActionMode)packet.ReadByte(); switch (mode) { case HomeActionMode.Kick: HandleKick(packet); break; } }
public override void Handle(GameSession session, PacketReader packet) { HomeActionMode mode = (HomeActionMode)packet.ReadByte(); switch (mode) { case HomeActionMode.Kick: HandleKick(packet); break; case HomeActionMode.ChangePortalSettings: HandleChangePortalSettings(session, packet); break; case HomeActionMode.SendPortalSettings: HandleSendPortalSettings(session, packet); break; } }