public void Start() { arCamera = ARCamera.Instance; controller = HoloboardController.Instance; ray = arCamera.GetRayFromGaze(); interactible = GetComponent <ARInteractible> (); }
// Use this for initialization void Start() { mHoloboardController = HoloboardController.Instance; TroubleShootScreen.SetActive(false); LoadingCircle.SetActive(false); PairRequest.SetActive(false); LEDImage.enabled = false; Button1.SetActive(false); ControllerCallbacks.OnControllerStateChanged += ControllerCallbacks_OnControllerStateChanged; }