示例#1
0
        /// <summary>
        /// Gets a sequence of shader static fields and their mapped names.
        /// </summary>
        /// <param name="diagnostics">The collection of produced <see cref="Diagnostic"/> instances.</param>
        /// <param name="semanticModel">The <see cref="SemanticModelProvider"/> instance for the type to process.</param>
        /// <param name="structDeclaration">The <see cref="StructDeclarationSyntax"/> instance for the current type.</param>
        /// <param name="structDeclarationSymbol">The type symbol for the shader type.</param>
        /// <param name="discoveredTypes">The collection of currently discovered types.</param>
        /// <param name="constantDefinitions">The collection of discovered constant definitions.</param>
        /// <returns>A sequence of static constant fields in <paramref name="structDeclarationSymbol"/>.</returns>
        private static ImmutableArray <(string Name, string TypeDeclaration, string?Assignment)> GetStaticFields(
            ImmutableArray <Diagnostic> .Builder diagnostics,
            SemanticModelProvider semanticModel,
            StructDeclarationSyntax structDeclaration,
            INamedTypeSymbol structDeclarationSymbol,
            ICollection <INamedTypeSymbol> discoveredTypes,
            IDictionary <IFieldSymbol, string> constantDefinitions)
        {
            ImmutableArray <(string, string, string?)> .Builder builder = ImmutableArray.CreateBuilder <(string, string, string?)>();

            foreach (var fieldDeclaration in structDeclaration.Members.OfType <FieldDeclarationSyntax>())
            {
                foreach (var variableDeclarator in fieldDeclaration.Declaration.Variables)
                {
                    IFieldSymbol fieldSymbol = (IFieldSymbol)semanticModel.For(variableDeclarator).GetDeclaredSymbol(variableDeclarator) !;

                    if (!fieldSymbol.IsStatic || fieldSymbol.IsConst)
                    {
                        continue;
                    }

                    // Constant properties must be of a primitive, vector or matrix type
                    if (fieldSymbol.Type is not INamedTypeSymbol typeSymbol ||
                        !HlslKnownTypes.IsKnownHlslType(typeSymbol.GetFullMetadataName()))
                    {
                        diagnostics.Add(InvalidShaderStaticFieldType, variableDeclarator, structDeclarationSymbol, fieldSymbol.Name, fieldSymbol.Type);

                        continue;
                    }

                    _ = HlslKnownKeywords.TryGetMappedName(fieldSymbol.Name, out string?mapping);

                    string typeDeclaration = fieldSymbol.IsReadOnly switch
                    {
                        true => $"static const {HlslKnownTypes.GetMappedName(typeSymbol)}",
                        false => $"static {HlslKnownTypes.GetMappedName(typeSymbol)}"
                    };

                    StaticFieldRewriter staticFieldRewriter = new(
                        semanticModel,
                        discoveredTypes,
                        constantDefinitions,
                        diagnostics);

                    string?assignment = staticFieldRewriter.Visit(variableDeclarator)?.NormalizeWhitespace(eol: "\n").ToFullString();

                    builder.Add((mapping ?? fieldSymbol.Name, typeDeclaration, assignment));
                }
            }

            return(builder.ToImmutable());
        }
示例#2
0
        /// <summary>
        /// Gets a sequence of captured fields and their mapped names.
        /// </summary>
        /// <param name="diagnostics">The collection of produced <see cref="Diagnostic"/> instances.</param>
        /// <param name="structDeclarationSymbol">The input <see cref="INamedTypeSymbol"/> instance to process.</param>
        /// <param name="types">The collection of currently discovered types.</param>
        /// <returns>A sequence of captured fields in <paramref name="structDeclarationSymbol"/>.</returns>
        private static ImmutableArray <(string Name, string HlslType)> GetInstanceFields(
            ImmutableArray <Diagnostic> .Builder diagnostics,
            INamedTypeSymbol structDeclarationSymbol,
            ICollection <INamedTypeSymbol> types)
        {
            ImmutableArray <(string, string)> .Builder values = ImmutableArray.CreateBuilder <(string, string)>();

            foreach (var fieldSymbol in structDeclarationSymbol.GetMembers().OfType <IFieldSymbol>())
            {
                if (fieldSymbol.IsStatic)
                {
                    continue;
                }

                // Captured fields must be named type symbols
                if (fieldSymbol.Type is not INamedTypeSymbol typeSymbol)
                {
                    diagnostics.Add(InvalidShaderField, fieldSymbol, structDeclarationSymbol, fieldSymbol.Name, fieldSymbol.Type);

                    continue;
                }

                string metadataName = typeSymbol.GetFullMetadataName();
                string typeName     = HlslKnownTypes.GetMappedName(typeSymbol);

                _ = HlslKnownKeywords.TryGetMappedName(fieldSymbol.Name, out string?mapping);

                // Allowed fields must be unmanaged values
                if (typeSymbol.IsUnmanagedType)
                {
                    // Track the type if it's a custom struct
                    if (!HlslKnownTypes.IsKnownHlslType(metadataName))
                    {
                        types.Add(typeSymbol);
                    }

                    values.Add((mapping ?? fieldSymbol.Name, typeName));
                }
                else
                {
                    diagnostics.Add(InvalidShaderField, fieldSymbol, structDeclarationSymbol, fieldSymbol.Name, typeSymbol);
                }
            }

            return(values.ToImmutable());
        }