public static void DrawCollisionShape(HkShape shape, MatrixD worldMatrix, float alpha, ref int shapeIndex, string customText = null, bool isPhantom = false) { var color = GetShapeColor(shape.ShapeType, ref shapeIndex, isPhantom); if (isPhantom) alpha *= alpha; color.A = (byte)(alpha * 255); bool shaded = true; float expandSize = 0.02f; float expandRatio = 1.035f; bool drawCustomText = false; switch (shape.ShapeType) { case HkShapeType.Sphere: { var sphere = (HkSphereShape)shape; float radius = sphere.Radius; VRageRender.MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, alpha, true, shaded); if (isPhantom) { VRageRender.MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, 1.0f, true, false); VRageRender.MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, 1.0f, true, false, false); } drawCustomText = true; break; } case HkShapeType.Capsule: { // Sphere and OBB to show cylinder space var capsule = (HkCapsuleShape)shape; Vector3D vertexA = Vector3.Transform(capsule.VertexA, worldMatrix); Vector3D vertexB = Vector3.Transform(capsule.VertexB, worldMatrix); VRageRender.MyRenderProxy.DebugDrawCapsule(vertexA, vertexB, capsule.Radius, color, true, shaded); drawCustomText = true; break; } case HkShapeType.Cylinder: { // Sphere and OBB to show cylinder space var cylinder = (HkCylinderShape)shape; VRageRender.MyRenderProxy.DebugDrawCylinder(worldMatrix, cylinder.VertexA, cylinder.VertexB, cylinder.Radius, color, alpha, true, shaded); drawCustomText = true; break; } case HkShapeType.Box: { var box = (HkBoxShape)shape; VRageRender.MyRenderProxy.DebugDrawOBB(MatrixD.CreateScale(box.HalfExtents * 2 + new Vector3(expandSize)) * worldMatrix, color, alpha, true, shaded); if (isPhantom) { VRageRender.MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(box.HalfExtents * 2 + new Vector3(expandSize)) * worldMatrix, color, 1.0f, true, false); VRageRender.MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(box.HalfExtents * 2 + new Vector3(expandSize)) * worldMatrix, color, 1.0f, true, false, false); } drawCustomText = true; break; } case HkShapeType.ConvexVertices: { var convexShape = (HkConvexVerticesShape)shape; Vector3 center; convexShape.GetGeometry(DebugGeometry, out center); Vector3D transformedCenter = Vector3D.Transform(center, worldMatrix.GetOrientation()); var matrix = worldMatrix; matrix = MatrixD.CreateScale(expandRatio) * matrix; matrix.Translation -= transformedCenter * (expandRatio - 1); //matrix.Translation += transformedCenter; DrawGeometry(DebugGeometry, matrix, color, true, true); drawCustomText = true; break; } case HkShapeType.ConvexTranslate: { var translateShape = (HkConvexTranslateShape)shape; DrawCollisionShape((HkShape)translateShape.ChildShape, Matrix.CreateTranslation(translateShape.Translation) * worldMatrix, alpha, ref shapeIndex, customText); break; } case HkShapeType.ConvexTransform: { var transformShape = (HkConvexTransformShape)shape; DrawCollisionShape(transformShape.ChildShape, transformShape.Transform * worldMatrix, alpha, ref shapeIndex, customText); break; } case HkShapeType.Mopp: { var compoundShape = (HkMoppBvTreeShape)shape; DrawCollisionShape(compoundShape.ShapeCollection, worldMatrix, alpha, ref shapeIndex, customText); break; } case HkShapeType.List: { var listShape = (HkListShape)shape; var iterator = listShape.GetIterator(); while (iterator.IsValid) { //string text = (customText ?? string.Empty) + "[" + iterator.CurrentShapeKey + "]"; DrawCollisionShape(iterator.CurrentValue, worldMatrix, alpha, ref shapeIndex, customText); iterator.Next(); } break; } case HkShapeType.StaticCompound: { var compoundShape = (HkStaticCompoundShape)shape; if (DebugDrawFlattenHierarchy) { var it = compoundShape.GetIterator(); while (it.IsValid) { if (compoundShape.IsShapeKeyEnabled(it.CurrentShapeKey)) { string text = (customText ?? string.Empty) + "-" + it.CurrentShapeKey + "-"; DrawCollisionShape(it.CurrentValue, worldMatrix, alpha, ref shapeIndex, text); } it.Next(); } } else { for (int i = 0; i < compoundShape.InstanceCount; i++) { bool enabled = compoundShape.IsInstanceEnabled(i); string text; if (enabled) text = (customText ?? string.Empty) + "<" + i + ">"; else text = (customText ?? string.Empty) + "(" + i + ")"; if (enabled) DrawCollisionShape(compoundShape.GetInstance(i), compoundShape.GetInstanceTransform(i) * worldMatrix, alpha, ref shapeIndex, text); } } break; } case HkShapeType.Triangle: { HkTriangleShape tri = (HkTriangleShape)shape; VRageRender.MyRenderProxy.DebugDrawTriangle(tri.Pt0, tri.Pt1, tri.Pt2, Color.Green, false, false); break; } case HkShapeType.BvTree: { var gridShape = (HkGridShape)shape; if (HkGridShapeCellDebugDraw && !gridShape.Base.IsZero) { Vector3S min, max; var cellSize = gridShape.CellSize; int count = gridShape.GetShapeInfoCount(); for (int i = 0; i < count; i++) { try { gridShape.GetShapeInfo(i, out min, out max, m_tmpShapeList); Vector3 size = max * cellSize - min * cellSize; Vector3 center = (max * cellSize + min * cellSize) / 2.0f; size += Vector3.One * cellSize; var clr = color; if (min == max) { clr = new Color(1.0f, 0.2f, 0.1f); } VRageRender.MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(size + new Vector3(expandSize)) * Matrix.CreateTranslation(center) * worldMatrix, clr, alpha, true, shaded); } finally { m_tmpShapeList.Clear(); } } } else { var msg = MyRenderProxy.PrepareDebugDrawTriangles(); try { using (HkShapeBuffer buf = new HkShapeBuffer()) { var treeShape = (HkBvTreeShape)shape; for (var i = treeShape.GetIterator(buf); i.IsValid; i.Next()) { var child = i.CurrentValue; if (child.ShapeType == HkShapeType.Triangle) { var tri = (HkTriangleShape)child; msg.AddTriangle(tri.Pt0, tri.Pt1, tri.Pt2); } else { DrawCollisionShape(child, worldMatrix, alpha, ref shapeIndex); } } } } finally { MyRenderProxy.DebugDrawTriangles(msg, worldMatrix, color, false, false); } } break; } case HkShapeType.BvCompressedMesh: { if (MyDebugDrawSettings.DEBUG_DRAW_TRIANGLE_PHYSICS) { var meshShape = (HkBvCompressedMeshShape)shape; meshShape.GetGeometry(DebugGeometry); DrawGeometry(DebugGeometry, worldMatrix, Color.Green, false, false); drawCustomText = true; } break; } case HkShapeType.Bv: { var bvShape = (HkBvShape)shape; DrawCollisionShape(bvShape.BoundingVolumeShape, worldMatrix, alpha, ref shapeIndex, null, true); DrawCollisionShape(bvShape.ChildShape, worldMatrix, alpha, ref shapeIndex); break; } case HkShapeType.PhantomCallback: { // Nothing to draw, it's just shape with events MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, "Phantom", Color.Green, 0.75f, false); break; } default: break; } if (drawCustomText && customText != null) { color.A = 255; MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, customText, color, 0.8f, false); } }
public override bool HandleInput() { bool handled = false; if (m_gridDebugInfo) { LineD line = new LineD(MySector.MainCamera.Position, MySector.MainCamera.Position + MySector.MainCamera.ForwardVector * 1000); MyCubeGrid grid; Vector3I cubePos; double distance; if (MyCubeGrid.GetLineIntersection(ref line, out grid, out cubePos, out distance)) { var gridMatrix = grid.WorldMatrix; var boxMatrix = Matrix.CreateTranslation(cubePos * grid.GridSize) * gridMatrix; var block = grid.GetCubeBlock(cubePos); MyRenderProxy.DebugDrawText2D(new Vector2(), cubePos.ToString(), Color.White, 0.7f); MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(new Vector3(grid.GridSize) + new Vector3(0.15f)) * boxMatrix, Color.Red.ToVector3(), 0.2f, true, true); //int[, ,] bones = grid.Skeleton.AddCubeBones(cubePos); //Vector3 closestBone = Vector3.Zero; //Vector3I closestPoint = Vector3I.Zero; //float closestPointDist = float.MaxValue; //int closestBoneIndex = 0; //for (int x = -1; x <= 1; x += 1) //{ // for (int y = -1; y <= 1; y += 1) // { // for (int z = -1; z <= 1; z += 1) // { // int boneIndex = bones[x + 1, y + 1, z + 1]; // Vector3 bone = grid.Skeleton[boneIndex]; // var pos = boxMatrix.Translation + new Vector3(grid.GridSize / 2) * new Vector3(x, y, z); // //MyRenderProxy.DebugDrawSphere(pos, 0.2f, Color.Blue.ToVector3(), 1.0f, false); // MyRenderProxy.DebugDrawText3D(pos, String.Format("{0:G2}, {1:G2}, {2:G2}", bone.X, bone.Y, bone.Z), Color.White, 0.5f, false); // var dist = MyUtils.GetPointLineDistance(ref line, ref pos); // if (dist < closestPointDist) // { // closestPointDist = dist; // closestPoint = new Vector3I(x, y, z); // closestBoneIndex = boneIndex; // closestBone = bone; // } // } // } //} //MyRenderProxy.DebugDrawText3D(boxMatrix.Translation + new Vector3(grid.GridSize / 2) * closestPoint * 1.0f, String.Format("{0:G2}, {1:G2}, {2:G2}", closestBone.X, closestBone.Y, closestBone.Z), Color.Red, 0.5f, false); //var bonePos = grid.Skeleton[bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]]; //MyRenderProxy.DebugDrawSphere(boxMatrix.Translation + new Vector3(grid.GridSize / 2) * closestPoint * 1.0f + bonePos, 0.5f, Color.Red.ToVector3(), 0.4f, true, true); //if (input.IsNewKeyPressed(Keys.P) && block != null) //{ // if (input.IsAnyShiftKeyPressed()) // { // grid.ResetBlockSkeleton(block); // } // else // { // grid.Skeleton[bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]] = Vector3.Zero; // grid.AddDirtyBone(cubePos, closestPoint + Vector3I.One); // //grid.SetBlockDirty(block); // } // handled = true; //} //// Move bones to center by 0.1f //if (input.IsNewKeyPressed(Keys.OemOpenBrackets)) //{ // int index = bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]; // grid.Skeleton[index] -= Vector3.Sign(grid.Skeleton[index]) * 0.1f; // grid.AddDirtyBone(cubePos, closestPoint + Vector3I.One); // //grid.SetBlockDirty(block); // handled = true; //} //// Reduce max offset by 0.1f //if (input.IsNewKeyPressed(Keys.OemCloseBrackets)) //{ // int index = bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]; // var old = Vector3.Abs(grid.Skeleton[index]); // var max = new Vector3(Math.Max(Math.Max(old.X, old.Y), old.Z)); // if (max.X > 0.1f) // { // grid.Skeleton[index] = Vector3.Clamp(grid.Skeleton[index], -max + 0.1f, max - 0.1f); // } // else // { // grid.Skeleton[index] = Vector3.Zero; // } // grid.AddDirtyBone(cubePos, closestPoint + Vector3I.One); // //grid.SetBlockDirty(block); // handled = true; //} } } if (MyInput.Static.IsAnyAltKeyPressed()) { return(handled); } bool shift = MyInput.Static.IsAnyShiftKeyPressed(); bool ctrl = MyInput.Static.IsAnyCtrlKeyPressed(); //if (input.IsNewKeyPressed(Keys.I)) //{ // foreach (var grid in MyEntities.GetEntities().OfType<MyCubeGrid>()) // { // foreach (var block in grid.GetBlocks().ToArray()) // { // grid.DetectMerge(block.Min, block.Max); // } // } // handled = true; //} // Disabled since it is common to have normal control bound to O key. // If you ever need this again, bind it to something more complicated, like key combination. //if (input.IsNewKeyPressed(Keys.O)) //{ // m_gridDebugInfo = !m_gridDebugInfo; // handled = true; //} //for (int i = 0; i <= 9; i++) //{ // if (MyInput.Static.IsNewKeyPressed((Keys)(((int)Keys.D0) + i))) // { // string name = "Slot" + i.ToString(); // if (ctrl) // { // MySession.Static.Name = name; // MySession.Static.WorldID = MySession.Static.GetNewWorldId(); // MySession.Static.Save(name); // } // else if (shift) // { // var path = MyLocalCache.GetSessionSavesPath(name, false, false); // if (System.IO.Directory.Exists(path)) // { // MySession.Static.Unload(); // MySession.Static.Load(path); // } // } // handled = true; // } //} //if (MyInput.Static.IsNewKeyPressed(Keys.End)) //{ // MyMeteorShower.MeteorWave(null); //} // Disabled for god sake! //if (MyInput.Static.IsNewKeyPressed(Keys.PageUp) && MyInput.Static.IsAnyCtrlKeyPressed()) //{ // MyReloadTestComponent.Enabled = true; //} //if (MyInput.Static.IsNewKeyPressed(Keys.PageDown) && MyInput.Static.IsAnyCtrlKeyPressed()) //{ // MyReloadTestComponent.Enabled = false; //} if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad6)) { var view = MySession.Static.CameraController.GetViewMatrix(); var inv = Matrix.Invert(view); //MyPhysicalInventoryItem item = new MyPhysicalInventoryItem(100, var oreBuilder = MyObjectBuilderSerializer.CreateNewObject <MyObjectBuilder_Ore>("Stone"); var item = new MyPhysicalInventoryItem(1, oreBuilder); var obj = MyFloatingObjects.Spawn(item, inv.Translation + inv.Forward * 1.0f, inv.Forward, inv.Up); obj.Physics.LinearVelocity = inv.Forward * 50; } if (false && MyInput.Static.IsNewKeyPressed(MyKeys.NumPad9)) { List <HkShape> trShapes = new List <HkShape>(); List <HkConvexShape> shapes = new List <HkConvexShape>(); List <Matrix> matrices = new List <Matrix>(); var grid = new HkGridShape(2.5f, HkReferencePolicy.None); const short size = 50; for (short x = 0; x < size; x++) { for (short y = 0; y < size; y++) { for (short z = 0; z < size; z++) { var box = new HkBoxShape(Vector3.One); grid.AddShapes(new System.Collections.Generic.List <HkShape>() { box }, new Vector3S(x, y, z), new Vector3S(x, y, z)); trShapes.Add(new HkConvexTranslateShape(box, new Vector3(x, y, z), HkReferencePolicy.None)); shapes.Add(box); matrices.Add(Matrix.CreateTranslation(new Vector3(x, y, z))); } } } var emptyGeom = new HkGeometry(new List <Vector3>(), new List <int>()); var list = new HkListShape(trShapes.ToArray(), trShapes.Count, HkReferencePolicy.None); var compressedBv = new HkBvCompressedMeshShape(emptyGeom, shapes, matrices, HkWeldingType.None); var mopp = new HkMoppBvTreeShape(list, HkReferencePolicy.None); HkShapeBuffer buf = new HkShapeBuffer(); //HkShapeContainerIterator i = compressedBv.GetIterator(buf); //int count = 0; // will be 125000 //while (i.IsValid) //{ // count++; // i.Next(); //} buf.Dispose(); var info = new HkRigidBodyCinfo(); info.Mass = 10; info.CalculateBoxInertiaTensor(Vector3.One, 10); info.MotionType = HkMotionType.Dynamic; info.QualityType = HkCollidableQualityType.Moving; info.Shape = compressedBv; var body = new HkRigidBody(info); //MyPhysics.HavokWorld.AddRigidBody(body); } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad7)) { foreach (var g in MyEntities.GetEntities().OfType <MyCubeGrid>()) { foreach (var s in g.CubeBlocks.Select(s => s.FatBlock).Where(s => s != null).OfType <MyMotorStator>()) { if (s.Rotor != null) { var q = Quaternion.CreateFromAxisAngle(s.Rotor.WorldMatrix.Up, MathHelper.ToRadians(45)); s.Rotor.CubeGrid.WorldMatrix = MatrixD.CreateFromQuaternion(q) * s.Rotor.CubeGrid.WorldMatrix; } } } } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad8)) { var view = MySession.Static.CameraController.GetViewMatrix(); var inv = Matrix.Invert(view); var oreBuilder = MyObjectBuilderSerializer.CreateNewObject <MyObjectBuilder_Ore>("Stone"); var obj = new MyObjectBuilder_FloatingObject() { Item = new MyObjectBuilder_InventoryItem() { PhysicalContent = oreBuilder, Amount = 1000 } }; obj.PositionAndOrientation = new MyPositionAndOrientation(inv.Translation + 2.0f * inv.Forward, inv.Forward, inv.Up); obj.PersistentFlags = MyPersistentEntityFlags2.InScene; var e = MyEntities.CreateFromObjectBuilderAndAdd(obj); e.Physics.LinearVelocity = Vector3.Normalize(inv.Forward) * 50.0f; } if (MyInput.Static.IsNewKeyPressed(MyKeys.Divide)) { } if (MyInput.Static.IsNewKeyPressed(MyKeys.Multiply)) { MyDebugDrawSettings.ENABLE_DEBUG_DRAW = !MyDebugDrawSettings.ENABLE_DEBUG_DRAW; MyDebugDrawSettings.DEBUG_DRAW_STRUCTURAL_INTEGRITY = true; var grids = MyEntities.GetEntities().OfType <MyCubeGrid>(); foreach (var g in grids) { if (!g.IsStatic)// || g.GetBlocks().Count < 800) //to compute only castle { continue; } g.CreateStructuralIntegrity(); } } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad1)) { var e = MyEntities.GetEntities().OfType <MyCubeGrid>().FirstOrDefault(); if (e != null) { e.Physics.RigidBody.MaxLinearVelocity = 1000; if (e.Physics.RigidBody2 != null) { e.Physics.RigidBody2.MaxLinearVelocity = 1000; } e.Physics.LinearVelocity = new Vector3(1000, 0, 0); } } if (MyInput.Static.IsNewKeyPressed(MyKeys.Decimal)) { MyPrefabManager.Static.SpawnPrefab("respawnship", MySector.MainCamera.Position, MySector.MainCamera.ForwardVector, MySector.MainCamera.UpVector); } if (MyInput.Static.IsNewKeyPressed(MyKeys.Multiply) && MyInput.Static.IsAnyShiftKeyPressed()) { GC.Collect(2); } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad5)) { Thread.Sleep(250); } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad9)) { var obj = MySession.Static.ControlledEntity != null ? MySession.Static.ControlledEntity.Entity : null; if (obj != null) { const float dist = 5.0f; obj.PositionComp.SetPosition(obj.PositionComp.GetPosition() + obj.WorldMatrix.Forward * dist); } } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad4)) { MyEntity invObject = MySession.Static.ControlledEntity as MyEntity; if (invObject != null && invObject.HasInventory) { MyFixedPoint amount = 20000; var oreBuilder = MyObjectBuilderSerializer.CreateNewObject <MyObjectBuilder_Ore>("Stone"); MyInventory inventory = invObject.GetInventory(0) as MyInventory; System.Diagnostics.Debug.Assert(inventory != null, "Null or unexpected type returned!"); inventory.AddItems(amount, oreBuilder); } handled = true; } //if (MyInput.Static.IsNewKeyPressed(Keys.NumPad8)) //{ // var pos = MySector.MainCamera.Position + MySector.MainCamera.ForwardVector * 2; // var grid = (MyObjectBuilder_CubeGrid)MyObjectBuilderSerializer.CreateNewObject(MyObjectBuilderTypeEnum.CubeGrid); // grid.PositionAndOrientation = new MyPositionAndOrientation(pos, Vector3.Forward, Vector3.Up); // grid.CubeBlocks = new List<MyObjectBuilder_CubeBlock>(); // grid.GridSizeEnum = MyCubeSize.Large; // var block = new MyObjectBuilder_CubeBlock(); // block.BlockOrientation = MyBlockOrientation.Identity; // block.Min = Vector3I.Zero; // //var blockDefinition = Sandbox.Game.Managers.MyDefinitionManager.Static.GetCubeBlockDefinition(new CommonLib.ObjectBuilders.Definitions.MyDefinitionId(typeof(MyObjectBuilder_CubeBlock), "LargeBlockArmorBlock")); // block.SubtypeName = "LargeBlockArmorBlock"; // grid.CubeBlocks.Add(block); // grid.LinearVelocity = MySector.MainCamera.ForwardVector * 20; // grid.PersistentFlags = MyPersistentEntityFlags2.Enabled | MyPersistentEntityFlags2.InScene; // var x = MyEntities.CreateFromObjectBuilderAndAdd(grid); //} //if (MyInput.Static.IsNewKeyPressed(Keys.NumPad9)) //{ // var pos = MySector.MainCamera.Position + MySector.MainCamera.ForwardVector * 2; // var grid = (MyObjectBuilder_CubeGrid)MyObjectBuilderSerializer.CreateNewObject(MyObjectBuilderTypeEnum.CubeGrid); // grid.PositionAndOrientation = new MyPositionAndOrientation(pos, Vector3.Forward, Vector3.Up); // grid.CubeBlocks = new List<MyObjectBuilder_CubeBlock>(); // grid.GridSizeEnum = MyCubeSize.Large; // var block = new MyObjectBuilder_CubeBlock(); // block.BlockOrientation = MyBlockOrientation.Identity; // block.Min = Vector3I.Zero; // //var blockDefinition = Sandbox.Game.Managers.MyDefinitionManager.Static.GetCubeBlockDefinition(new CommonLib.ObjectBuilders.Definitions.MyDefinitionId(typeof(MyObjectBuilder_CubeBlock), "LargeBlockArmorBlock")); // block.SubtypeName = "LargeBlockGyro"; // grid.CubeBlocks.Add(block); // grid.LinearVelocity = MySector.MainCamera.ForwardVector * 20; // grid.PersistentFlags = MyPersistentEntityFlags2.Enabled | MyPersistentEntityFlags2.InScene; // var x = MyEntities.CreateFromObjectBuilderAndAdd(grid); //} if (MyInput.Static.IsAnyCtrlKeyPressed() && MyInput.Static.IsNewKeyPressed(MyKeys.Delete)) { int count = MyEntities.GetEntities().OfType <MyFloatingObject>().Count(); foreach (var obj in MyEntities.GetEntities().OfType <MyFloatingObject>()) { if (obj == MySession.Static.ControlledEntity) { MySession.Static.SetCameraController(MyCameraControllerEnum.Spectator); } obj.Close(); } handled = true; } if (MyInput.Static.IsAnyCtrlKeyPressed() && MyInput.Static.IsNewKeyPressed(MyKeys.Decimal)) { foreach (var obj in MyEntities.GetEntities()) { if (obj != MySession.Static.ControlledEntity && (MySession.Static.ControlledEntity == null || obj != MySession.Static.ControlledEntity.Entity.Parent) && obj != MyCubeBuilder.Static.FindClosestGrid()) { obj.Close(); } } handled = true; } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad9) || MyInput.Static.IsNewKeyPressed(MyKeys.NumPad5)) { //MyCubeGrid.UserCollisions = input.IsNewKeyPressed(Keys.NumPad9); var body = MySession.Static.ControlledEntity.Entity.GetTopMostParent().Physics; if (body.RigidBody != null) { //body.AddForce(Engine.Physics.MyPhysicsForceType.ADD_BODY_FORCE_AND_BODY_TORQUE, new Vector3(0, 0, 10 * body.Mass), null, null); body.RigidBody.ApplyLinearImpulse(body.Entity.WorldMatrix.Forward * body.Mass * 2); } handled = true; } //if (input.IsNewKeyPressed(Keys.J) && input.IsAnyCtrlKeyPressed()) //{ // MyGlobalInputComponent.CopyCurrentGridToClipboard(); // MyEntity addedEntity = MyGlobalInputComponent.PasteEntityFromClipboard(); // if (addedEntity != null) // { // Vector3 pos = addedEntity.GetPosition(); // pos.Z += addedEntity.WorldVolume.Radius * 1.5f; // addedEntity.SetPosition(pos); // } // handled = true; //} if (MyInput.Static.IsAnyCtrlKeyPressed() && MyInput.Static.IsNewKeyPressed(MyKeys.OemComma)) { foreach (var e in MyEntities.GetEntities().OfType <MyFloatingObject>().ToArray()) { e.Close(); } } return(handled); }
public static void DrawCollisionShape(HkShape shape, MatrixD worldMatrix, float alpha, ref int shapeIndex, string customText = null, bool isPhantom = false) { var color = GetShapeColor(shape.ShapeType, ref shapeIndex, isPhantom); if (isPhantom) { alpha *= alpha; } color.A = (byte)(alpha * 255); bool shaded = true; float expandSize = 0.02f; float expandRatio = 1.035f; bool drawCustomText = false; switch (shape.ShapeType) { case HkShapeType.Sphere: { var sphere = (HkSphereShape)shape; float radius = sphere.Radius; VRageRender.MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, alpha, true, shaded); if (isPhantom) { VRageRender.MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, 1.0f, true, false); VRageRender.MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, 1.0f, true, false, false); } drawCustomText = true; break; } case HkShapeType.Capsule: { // Sphere and OBB to show cylinder space var capsule = (HkCapsuleShape)shape; Vector3D vertexA = Vector3.Transform(capsule.VertexA, worldMatrix); Vector3D vertexB = Vector3.Transform(capsule.VertexB, worldMatrix); VRageRender.MyRenderProxy.DebugDrawCapsule(vertexA, vertexB, capsule.Radius, color, true, shaded); drawCustomText = true; break; } case HkShapeType.Cylinder: { // Sphere and OBB to show cylinder space var cylinder = (HkCylinderShape)shape; VRageRender.MyRenderProxy.DebugDrawCylinder(worldMatrix, cylinder.VertexA, cylinder.VertexB, cylinder.Radius, color, alpha, true, shaded); drawCustomText = true; break; } case HkShapeType.Box: { var box = (HkBoxShape)shape; VRageRender.MyRenderProxy.DebugDrawOBB(MatrixD.CreateScale(box.HalfExtents * 2 + new Vector3(expandSize)) * worldMatrix, color, alpha, true, shaded); if (isPhantom) { VRageRender.MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(box.HalfExtents * 2 + new Vector3(expandSize)) * worldMatrix, color, 1.0f, true, false); VRageRender.MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(box.HalfExtents * 2 + new Vector3(expandSize)) * worldMatrix, color, 1.0f, true, false, false); } drawCustomText = true; break; } case HkShapeType.ConvexVertices: { var convexShape = (HkConvexVerticesShape)shape; Vector3 center; convexShape.GetGeometry(DebugGeometry, out center); Vector3D transformedCenter = Vector3D.Transform(center, worldMatrix.GetOrientation()); var matrix = worldMatrix; matrix = MatrixD.CreateScale(expandRatio) * matrix; matrix.Translation -= transformedCenter * (expandRatio - 1); //matrix.Translation += transformedCenter; DrawGeometry(DebugGeometry, matrix, color, true, true); drawCustomText = true; break; } case HkShapeType.ConvexTranslate: { var translateShape = (HkConvexTranslateShape)shape; DrawCollisionShape((HkShape)translateShape.ChildShape, Matrix.CreateTranslation(translateShape.Translation) * worldMatrix, alpha, ref shapeIndex, customText); break; } case HkShapeType.ConvexTransform: { var transformShape = (HkConvexTransformShape)shape; DrawCollisionShape(transformShape.ChildShape, transformShape.Transform * worldMatrix, alpha, ref shapeIndex, customText); break; } case HkShapeType.Mopp: { var compoundShape = (HkMoppBvTreeShape)shape; DrawCollisionShape(compoundShape.ShapeCollection, worldMatrix, alpha, ref shapeIndex, customText); break; } case HkShapeType.List: { var listShape = (HkListShape)shape; var iterator = listShape.GetIterator(); while (iterator.IsValid) { //string text = (customText ?? string.Empty) + "[" + iterator.CurrentShapeKey + "]"; DrawCollisionShape(iterator.CurrentValue, worldMatrix, alpha, ref shapeIndex, customText); iterator.Next(); } break; } case HkShapeType.StaticCompound: { var compoundShape = (HkStaticCompoundShape)shape; if (DebugDrawFlattenHierarchy) { var it = compoundShape.GetIterator(); while (it.IsValid) { if (compoundShape.IsShapeKeyEnabled(it.CurrentShapeKey)) { string text = (customText ?? string.Empty) + "-" + it.CurrentShapeKey + "-"; DrawCollisionShape(it.CurrentValue, worldMatrix, alpha, ref shapeIndex, text); } it.Next(); } } else { for (int i = 0; i < compoundShape.InstanceCount; i++) { bool enabled = compoundShape.IsInstanceEnabled(i); string text; if (enabled) { text = (customText ?? string.Empty) + "<" + i + ">"; } else { text = (customText ?? string.Empty) + "(" + i + ")"; } if (enabled) { DrawCollisionShape(compoundShape.GetInstance(i), compoundShape.GetInstanceTransform(i) * worldMatrix, alpha, ref shapeIndex, text); } } } break; } case HkShapeType.Triangle: { HkTriangleShape tri = (HkTriangleShape)shape; VRageRender.MyRenderProxy.DebugDrawTriangle(tri.Pt0, tri.Pt1, tri.Pt2, Color.Green, false, false); break; } case HkShapeType.BvTree: { var gridShape = (HkGridShape)shape; if (HkGridShapeCellDebugDraw && !gridShape.Base.IsZero) { Vector3S min, max; var cellSize = gridShape.CellSize; int count = gridShape.GetShapeInfoCount(); for (int i = 0; i < count; i++) { try { gridShape.GetShapeInfo(i, out min, out max, m_tmpShapeList); Vector3 size = max * cellSize - min * cellSize; Vector3 center = (max * cellSize + min * cellSize) / 2.0f; size += Vector3.One * cellSize; var clr = color; if (min == max) { clr = new Color(1.0f, 0.2f, 0.1f); } VRageRender.MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(size + new Vector3(expandSize)) * Matrix.CreateTranslation(center) * worldMatrix, clr, alpha, true, shaded); } finally { m_tmpShapeList.Clear(); } } } else { var msg = MyRenderProxy.PrepareDebugDrawTriangles(); try { using (HkShapeBuffer buf = new HkShapeBuffer()) { var treeShape = (HkBvTreeShape)shape; for (var i = treeShape.GetIterator(buf); i.IsValid; i.Next()) { var child = i.CurrentValue; if (child.ShapeType == HkShapeType.Triangle) { var tri = (HkTriangleShape)child; msg.AddTriangle(tri.Pt0, tri.Pt1, tri.Pt2); } else { DrawCollisionShape(child, worldMatrix, alpha, ref shapeIndex); } } } } finally { MyRenderProxy.DebugDrawTriangles(msg, worldMatrix, color, false, false); } } break; } case HkShapeType.BvCompressedMesh: { if (MyDebugDrawSettings.DEBUG_DRAW_TRIANGLE_PHYSICS) { var meshShape = (HkBvCompressedMeshShape)shape; meshShape.GetGeometry(DebugGeometry); DrawGeometry(DebugGeometry, worldMatrix, Color.Green, false, false); drawCustomText = true; } break; } case HkShapeType.Bv: { var bvShape = (HkBvShape)shape; DrawCollisionShape(bvShape.BoundingVolumeShape, worldMatrix, alpha, ref shapeIndex, null, true); DrawCollisionShape(bvShape.ChildShape, worldMatrix, alpha, ref shapeIndex); break; } case HkShapeType.PhantomCallback: { // Nothing to draw, it's just shape with events MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, "Phantom", Color.Green, 0.75f, false); break; } default: break; } if (drawCustomText && customText != null) { color.A = 255; MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, customText, color, 0.8f, false); } }
public override bool HandleInput() { bool handled = false; if (m_gridDebugInfo) { LineD line = new LineD(MySector.MainCamera.Position, MySector.MainCamera.Position + MySector.MainCamera.ForwardVector * 1000); MyCubeGrid grid; Vector3I cubePos; double distance; if (MyCubeGrid.GetLineIntersection(ref line, out grid, out cubePos, out distance)) { var gridMatrix = grid.WorldMatrix; var boxMatrix = Matrix.CreateTranslation(cubePos * grid.GridSize) * gridMatrix; var block = grid.GetCubeBlock(cubePos); MyRenderProxy.DebugDrawText2D(new Vector2(), cubePos.ToString(), Color.White, 0.7f); MyRenderProxy.DebugDrawOBB(Matrix.CreateScale(new Vector3(grid.GridSize) + new Vector3(0.15f)) * boxMatrix, Color.Red.ToVector3(), 0.2f, true, true); //int[, ,] bones = grid.Skeleton.AddCubeBones(cubePos); //Vector3 closestBone = Vector3.Zero; //Vector3I closestPoint = Vector3I.Zero; //float closestPointDist = float.MaxValue; //int closestBoneIndex = 0; //for (int x = -1; x <= 1; x += 1) //{ // for (int y = -1; y <= 1; y += 1) // { // for (int z = -1; z <= 1; z += 1) // { // int boneIndex = bones[x + 1, y + 1, z + 1]; // Vector3 bone = grid.Skeleton[boneIndex]; // var pos = boxMatrix.Translation + new Vector3(grid.GridSize / 2) * new Vector3(x, y, z); // //MyRenderProxy.DebugDrawSphere(pos, 0.2f, Color.Blue.ToVector3(), 1.0f, false); // MyRenderProxy.DebugDrawText3D(pos, String.Format("{0:G2}, {1:G2}, {2:G2}", bone.X, bone.Y, bone.Z), Color.White, 0.5f, false); // var dist = MyUtils.GetPointLineDistance(ref line, ref pos); // if (dist < closestPointDist) // { // closestPointDist = dist; // closestPoint = new Vector3I(x, y, z); // closestBoneIndex = boneIndex; // closestBone = bone; // } // } // } //} //MyRenderProxy.DebugDrawText3D(boxMatrix.Translation + new Vector3(grid.GridSize / 2) * closestPoint * 1.0f, String.Format("{0:G2}, {1:G2}, {2:G2}", closestBone.X, closestBone.Y, closestBone.Z), Color.Red, 0.5f, false); //var bonePos = grid.Skeleton[bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]]; //MyRenderProxy.DebugDrawSphere(boxMatrix.Translation + new Vector3(grid.GridSize / 2) * closestPoint * 1.0f + bonePos, 0.5f, Color.Red.ToVector3(), 0.4f, true, true); //if (input.IsNewKeyPressed(Keys.P) && block != null) //{ // if (input.IsAnyShiftKeyPressed()) // { // grid.ResetBlockSkeleton(block); // } // else // { // grid.Skeleton[bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]] = Vector3.Zero; // grid.AddDirtyBone(cubePos, closestPoint + Vector3I.One); // //grid.SetBlockDirty(block); // } // handled = true; //} //// Move bones to center by 0.1f //if (input.IsNewKeyPressed(Keys.OemOpenBrackets)) //{ // int index = bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]; // grid.Skeleton[index] -= Vector3.Sign(grid.Skeleton[index]) * 0.1f; // grid.AddDirtyBone(cubePos, closestPoint + Vector3I.One); // //grid.SetBlockDirty(block); // handled = true; //} //// Reduce max offset by 0.1f //if (input.IsNewKeyPressed(Keys.OemCloseBrackets)) //{ // int index = bones[closestPoint.X + 1, closestPoint.Y + 1, closestPoint.Z + 1]; // var old = Vector3.Abs(grid.Skeleton[index]); // var max = new Vector3(Math.Max(Math.Max(old.X, old.Y), old.Z)); // if (max.X > 0.1f) // { // grid.Skeleton[index] = Vector3.Clamp(grid.Skeleton[index], -max + 0.1f, max - 0.1f); // } // else // { // grid.Skeleton[index] = Vector3.Zero; // } // grid.AddDirtyBone(cubePos, closestPoint + Vector3I.One); // //grid.SetBlockDirty(block); // handled = true; //} } } if (MyInput.Static.IsAnyAltKeyPressed()) return handled; bool shift = MyInput.Static.IsAnyShiftKeyPressed(); bool ctrl = MyInput.Static.IsAnyCtrlKeyPressed(); //if (input.IsNewKeyPressed(Keys.I)) //{ // foreach (var grid in MyEntities.GetEntities().OfType<MyCubeGrid>()) // { // foreach (var block in grid.GetBlocks().ToArray()) // { // grid.DetectMerge(block.Min, block.Max); // } // } // handled = true; //} // Disabled since it is common to have normal control bound to O key. // If you ever need this again, bind it to something more complicated, like key combination. //if (input.IsNewKeyPressed(Keys.O)) //{ // m_gridDebugInfo = !m_gridDebugInfo; // handled = true; //} //for (int i = 0; i <= 9; i++) //{ // if (MyInput.Static.IsNewKeyPressed((Keys)(((int)Keys.D0) + i))) // { // string name = "Slot" + i.ToString(); // if (ctrl) // { // MySession.Static.Name = name; // MySession.Static.WorldID = MySession.GetNewWorldId(); // MySession.Static.Save(name); // } // else if (shift) // { // var path = MyLocalCache.GetSessionSavesPath(name, false, false); // if (System.IO.Directory.Exists(path)) // { // MySession.Static.Unload(); // MySession.Load(path); // } // } // handled = true; // } //} //if (MyInput.Static.IsNewKeyPressed(Keys.End)) //{ // MyMeteorShower.MeteorWave(null); //} // Disabled for god sake! //if (MyInput.Static.IsNewKeyPressed(Keys.PageUp) && MyInput.Static.IsAnyCtrlKeyPressed()) //{ // MyReloadTestComponent.Enabled = true; //} //if (MyInput.Static.IsNewKeyPressed(Keys.PageDown) && MyInput.Static.IsAnyCtrlKeyPressed()) //{ // MyReloadTestComponent.Enabled = false; //} if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad6)) { var view = MySession.Static.CameraController.GetViewMatrix(); var inv = Matrix.Invert(view); //MyPhysicalInventoryItem item = new MyPhysicalInventoryItem(100, var oreBuilder = MyObjectBuilderSerializer.CreateNewObject<MyObjectBuilder_Ore>("Stone"); var item = new MyPhysicalInventoryItem(1, oreBuilder); var obj = MyFloatingObjects.Spawn(item, inv.Translation + inv.Forward * 1.0f, inv.Forward, inv.Up); obj.Physics.LinearVelocity = inv.Forward * 50; } if (false && MyInput.Static.IsNewKeyPressed(MyKeys.NumPad9)) { List<HkShape> trShapes = new List<HkShape>(); List<HkConvexShape> shapes = new List<HkConvexShape>(); List<Matrix> matrices = new List<Matrix>(); var grid = new HkGridShape(2.5f, HkReferencePolicy.None); const short size = 50; for (short x = 0; x < size; x++) { for (short y = 0; y < size; y++) { for (short z = 0; z < size; z++) { var box = new HkBoxShape(Vector3.One); grid.AddShapes(new System.Collections.Generic.List<HkShape>() { box }, new Vector3S(x, y, z), new Vector3S(x, y, z)); trShapes.Add(new HkConvexTranslateShape(box, new Vector3(x, y, z), HkReferencePolicy.None)); shapes.Add(box); matrices.Add(Matrix.CreateTranslation(new Vector3(x, y, z))); } } } var emptyGeom = new HkGeometry(new List<Vector3>(), new List<int>()); var list = new HkListShape(trShapes.ToArray(), trShapes.Count, HkReferencePolicy.None); var compressedBv = new HkBvCompressedMeshShape(emptyGeom, shapes, matrices, HkWeldingType.None); var mopp = new HkMoppBvTreeShape(list, HkReferencePolicy.None); HkShapeBuffer buf = new HkShapeBuffer(); //HkShapeContainerIterator i = compressedBv.GetIterator(buf); //int count = 0; // will be 125000 //while (i.IsValid) //{ // count++; // i.Next(); //} buf.Dispose(); var info = new HkRigidBodyCinfo(); info.Mass = 10; info.CalculateBoxInertiaTensor(Vector3.One, 10); info.MotionType = HkMotionType.Dynamic; info.QualityType = HkCollidableQualityType.Moving; info.Shape = compressedBv; var body = new HkRigidBody(info); //MyPhysics.HavokWorld.AddRigidBody(body); } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad7)) { foreach (var g in MyEntities.GetEntities().OfType<MyCubeGrid>()) { foreach (var s in g.CubeBlocks.Select(s => s.FatBlock).Where(s => s != null).OfType<MyMotorStator>()) { if (s.Rotor != null) { var q = Quaternion.CreateFromAxisAngle(s.Rotor.WorldMatrix.Up, MathHelper.ToRadians(45)); s.Rotor.CubeGrid.WorldMatrix = MatrixD.CreateFromQuaternion(q) * s.Rotor.CubeGrid.WorldMatrix; } } } } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad8)) { var view = MySession.Static.CameraController.GetViewMatrix(); var inv = Matrix.Invert(view); var oreBuilder = MyObjectBuilderSerializer.CreateNewObject<MyObjectBuilder_Ore>("Stone"); var obj = new MyObjectBuilder_FloatingObject() { Item = new MyObjectBuilder_InventoryItem() { Content = oreBuilder, Amount = 1000 } }; obj.PositionAndOrientation = new MyPositionAndOrientation(inv.Translation + 2.0f * inv.Forward, inv.Forward, inv.Up); obj.PersistentFlags = MyPersistentEntityFlags2.InScene; var e = MyEntities.CreateFromObjectBuilderAndAdd(obj); e.Physics.LinearVelocity = Vector3.Normalize(inv.Forward) * 50.0f; } if (MyInput.Static.IsNewKeyPressed(MyKeys.Divide)) { } if (MyInput.Static.IsNewKeyPressed(MyKeys.Multiply)) { MyDebugDrawSettings.ENABLE_DEBUG_DRAW = !MyDebugDrawSettings.ENABLE_DEBUG_DRAW; MyStructuralIntegrity.Enabled = true; MyDebugDrawSettings.DEBUG_DRAW_STRUCTURAL_INTEGRITY = true; var grids = MyEntities.GetEntities().OfType<MyCubeGrid>(); foreach (var g in grids) { if (!g.IsStatic)// || g.GetBlocks().Count < 800) //to compute only castle continue; g.CreateStructuralIntegrity(); } } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad1)) { var e = MyEntities.GetEntities().OfType<MyCubeGrid>().FirstOrDefault(); if (e != null) { e.Physics.RigidBody.MaxLinearVelocity = 1000; if (e.Physics.RigidBody2 != null) e.Physics.RigidBody2.MaxLinearVelocity = 1000; e.Physics.LinearVelocity = new Vector3(1000, 0, 0); } } if (MyInput.Static.IsNewKeyPressed(MyKeys.Decimal)) { MyPrefabManager.Static.SpawnPrefab("respawnship", MySector.MainCamera.Position, MySector.MainCamera.ForwardVector, MySector.MainCamera.UpVector); } if (MyInput.Static.IsNewKeyPressed(MyKeys.Multiply) && MyInput.Static.IsAnyShiftKeyPressed()) { GC.Collect(2); } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad5)) { Thread.Sleep(250); } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad9)) { var obj = MySession.ControlledEntity != null ? MySession.ControlledEntity.Entity : null; if (obj != null) { const float dist = 5.0f; obj.PositionComp.SetPosition(obj.PositionComp.GetPosition() + obj.WorldMatrix.Forward * dist); } } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad4)) { IMyInventoryOwner invObject = MySession.ControlledEntity as IMyInventoryOwner; if (invObject != null) { MyFixedPoint amount = 20000; var oreBuilder = MyObjectBuilderSerializer.CreateNewObject<MyObjectBuilder_Ore>("Stone"); MyInventory inventory = invObject.GetInventory(0); inventory.AddItems(amount, oreBuilder); } handled = true; } //if (MyInput.Static.IsNewKeyPressed(Keys.NumPad8)) //{ // var pos = MySector.MainCamera.Position + MySector.MainCamera.ForwardVector * 2; // var grid = (MyObjectBuilder_CubeGrid)MyObjectBuilderSerializer.CreateNewObject(MyObjectBuilderTypeEnum.CubeGrid); // grid.PositionAndOrientation = new MyPositionAndOrientation(pos, Vector3.Forward, Vector3.Up); // grid.CubeBlocks = new List<MyObjectBuilder_CubeBlock>(); // grid.GridSizeEnum = MyCubeSize.Large; // var block = new MyObjectBuilder_CubeBlock(); // block.BlockOrientation = MyBlockOrientation.Identity; // block.Min = Vector3I.Zero; // //var blockDefinition = Sandbox.Game.Managers.MyDefinitionManager.Static.GetCubeBlockDefinition(new CommonLib.ObjectBuilders.Definitions.MyDefinitionId(typeof(MyObjectBuilder_CubeBlock), "LargeBlockArmorBlock")); // block.SubtypeName = "LargeBlockArmorBlock"; // grid.CubeBlocks.Add(block); // grid.LinearVelocity = MySector.MainCamera.ForwardVector * 20; // grid.PersistentFlags = MyPersistentEntityFlags2.Enabled | MyPersistentEntityFlags2.InScene; // var x = MyEntities.CreateFromObjectBuilderAndAdd(grid); //} //if (MyInput.Static.IsNewKeyPressed(Keys.NumPad9)) //{ // var pos = MySector.MainCamera.Position + MySector.MainCamera.ForwardVector * 2; // var grid = (MyObjectBuilder_CubeGrid)MyObjectBuilderSerializer.CreateNewObject(MyObjectBuilderTypeEnum.CubeGrid); // grid.PositionAndOrientation = new MyPositionAndOrientation(pos, Vector3.Forward, Vector3.Up); // grid.CubeBlocks = new List<MyObjectBuilder_CubeBlock>(); // grid.GridSizeEnum = MyCubeSize.Large; // var block = new MyObjectBuilder_CubeBlock(); // block.BlockOrientation = MyBlockOrientation.Identity; // block.Min = Vector3I.Zero; // //var blockDefinition = Sandbox.Game.Managers.MyDefinitionManager.Static.GetCubeBlockDefinition(new CommonLib.ObjectBuilders.Definitions.MyDefinitionId(typeof(MyObjectBuilder_CubeBlock), "LargeBlockArmorBlock")); // block.SubtypeName = "LargeBlockGyro"; // grid.CubeBlocks.Add(block); // grid.LinearVelocity = MySector.MainCamera.ForwardVector * 20; // grid.PersistentFlags = MyPersistentEntityFlags2.Enabled | MyPersistentEntityFlags2.InScene; // var x = MyEntities.CreateFromObjectBuilderAndAdd(grid); //} if (MyInput.Static.IsAnyCtrlKeyPressed() && MyInput.Static.IsNewKeyPressed(MyKeys.Delete)) { int count = MyEntities.GetEntities().OfType<MyFloatingObject>().Count(); foreach (var obj in MyEntities.GetEntities().OfType<MyFloatingObject>()) { if (obj == MySession.ControlledEntity) { MySession.SetCameraController(MyCameraControllerEnum.Spectator); } obj.Close(); } handled = true; } if (MyInput.Static.IsAnyCtrlKeyPressed() && MyInput.Static.IsNewKeyPressed(MyKeys.Decimal)) { foreach (var obj in MyEntities.GetEntities()) { if (obj != MySession.ControlledEntity && (MySession.ControlledEntity == null || obj != MySession.ControlledEntity.Entity.Parent) && obj != MyCubeBuilder.Static.FindClosestGrid()) obj.Close(); } handled = true; } if (MyInput.Static.IsNewKeyPressed(MyKeys.NumPad9) || MyInput.Static.IsNewKeyPressed(MyKeys.NumPad5)) { //MyCubeGrid.UserCollisions = input.IsNewKeyPressed(Keys.NumPad9); var body = MySession.ControlledEntity.Entity.GetTopMostParent().Physics; if (body.RigidBody != null) { //body.AddForce(Engine.Physics.MyPhysicsForceType.ADD_BODY_FORCE_AND_BODY_TORQUE, new Vector3(0, 0, 10 * body.Mass), null, null); body.RigidBody.ApplyLinearImpulse(body.Entity.WorldMatrix.Forward * body.Mass * 2); } handled = true; } //if (input.IsNewKeyPressed(Keys.J) && input.IsAnyCtrlKeyPressed()) //{ // MyGlobalInputComponent.CopyCurrentGridToClipboard(); // MyEntity addedEntity = MyGlobalInputComponent.PasteEntityFromClipboard(); // if (addedEntity != null) // { // Vector3 pos = addedEntity.GetPosition(); // pos.Z += addedEntity.WorldVolume.Radius * 1.5f; // addedEntity.SetPosition(pos); // } // handled = true; //} if (MyInput.Static.IsAnyCtrlKeyPressed() && MyInput.Static.IsNewKeyPressed(MyKeys.OemComma)) { foreach (var e in MyEntities.GetEntities().OfType<MyFloatingObject>().ToArray()) e.Close(); } return handled; }
public static unsafe void DrawCollisionShape(HkShape shape, MatrixD worldMatrix, float alpha, ref int shapeIndex, string customText = null, bool isPhantom = false) { Color color = GetShapeColor(shape.ShapeType, ref shapeIndex, isPhantom); if (isPhantom) { alpha *= alpha; } color.A = (byte)(alpha * 255f); bool smooth = true; float num = 0.02f; float num2 = 1.035f; bool flag2 = false; HkShapeType shapeType = shape.ShapeType; switch (shapeType) { case HkShapeType.Sphere: { float radius = ((HkSphereShape)shape).Radius; MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, alpha, true, smooth, true, false); if (isPhantom) { MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, 1f, true, false, true, false); MyRenderProxy.DebugDrawSphere(worldMatrix.Translation, radius, color, 1f, true, false, false, false); } flag2 = true; goto TR_0003; } case HkShapeType.Cylinder: { HkCylinderShape shape4 = (HkCylinderShape)shape; MyRenderProxy.DebugDrawCylinder(worldMatrix, shape4.VertexA, shape4.VertexB, shape4.Radius, color, alpha, true, smooth, false); flag2 = true; goto TR_0003; } case HkShapeType.Triangle: { HkTriangleShape shape12 = (HkTriangleShape)shape; MyRenderProxy.DebugDrawTriangle(shape12.Pt0, shape12.Pt1, shape12.Pt2, Color.Green, false, false, false); goto TR_0003; } case HkShapeType.Box: { HkBoxShape shape5 = (HkBoxShape)shape; MyRenderProxy.DebugDrawOBB(MatrixD.CreateScale((shape5.HalfExtents * 2f) + new Vector3(num)) * worldMatrix, color, alpha, true, smooth, true, false); if (isPhantom) { MyRenderProxy.DebugDrawOBB(Matrix.CreateScale((shape5.HalfExtents * 2f) + new Vector3(num)) * worldMatrix, color, 1f, true, false, true, false); MyRenderProxy.DebugDrawOBB(Matrix.CreateScale((shape5.HalfExtents * 2f) + new Vector3(num)) * worldMatrix, color, 1f, true, false, false, false); } flag2 = true; goto TR_0003; } case HkShapeType.Capsule: { HkCapsuleShape shape3 = (HkCapsuleShape)shape; MyRenderProxy.DebugDrawCapsule(Vector3.Transform(shape3.VertexA, worldMatrix), Vector3.Transform(shape3.VertexB, worldMatrix), shape3.Radius, color, true, smooth, false); flag2 = true; goto TR_0003; } case HkShapeType.ConvexVertices: { Vector3 vector; ((HkConvexVerticesShape)shape).GetGeometry(DebugGeometry, out vector); Vector3D vectord2 = Vector3D.Transform(vector, worldMatrix.GetOrientation()); MatrixD xd = worldMatrix; xd = MatrixD.CreateScale((double)num2) * xd; MatrixD *xdPtr1 = (MatrixD *)ref xd; xdPtr1.Translation -= vectord2 * (num2 - 1f); DrawGeometry(DebugGeometry, xd, color, true, true); flag2 = true; goto TR_0003; } case HkShapeType.TriSampledHeightFieldCollection: case HkShapeType.TriSampledHeightFieldBvTree: case HkShapeType.SampledHeightField: case HkShapeType.ExtendedMesh: case HkShapeType.Transform: case HkShapeType.CompressedMesh: case HkShapeType.Collection: case HkShapeType.User0: case HkShapeType.User1: case HkShapeType.User2: goto TR_0003; case HkShapeType.List: { HkShapeContainerIterator iterator = ((HkListShape)shape).GetIterator(); while (iterator.IsValid) { DrawCollisionShape(iterator.CurrentValue, worldMatrix, alpha, ref shapeIndex, customText, false); iterator.Next(); } goto TR_0003; } case HkShapeType.Mopp: DrawCollisionShape((HkShape)((HkMoppBvTreeShape)shape).ShapeCollection, worldMatrix, alpha, ref shapeIndex, customText, false); goto TR_0003; case HkShapeType.ConvexTranslate: { HkConvexTranslateShape shape7 = (HkConvexTranslateShape)shape; DrawCollisionShape((HkShape)shape7.ChildShape, Matrix.CreateTranslation(shape7.Translation) * worldMatrix, alpha, ref shapeIndex, customText, false); goto TR_0003; } case HkShapeType.ConvexTransform: { HkConvexTransformShape shape8 = (HkConvexTransformShape)shape; DrawCollisionShape((HkShape)shape8.ChildShape, shape8.Transform * worldMatrix, alpha, ref shapeIndex, customText, false); goto TR_0003; } case HkShapeType.StaticCompound: { HkStaticCompoundShape shape11 = (HkStaticCompoundShape)shape; if (DebugDrawFlattenHierarchy) { HkShapeContainerIterator iterator2 = shape11.GetIterator(); while (iterator2.IsValid) { if (shape11.IsShapeKeyEnabled(iterator2.CurrentShapeKey)) { object[] objArray1 = new object[4]; object[] objArray2 = new object[4]; objArray2[0] = customText ?? string.Empty; object[] local2 = objArray2; local2[1] = "-"; local2[2] = iterator2.CurrentShapeKey; local2[3] = "-"; string str = string.Concat(local2); DrawCollisionShape(iterator2.CurrentValue, worldMatrix, alpha, ref shapeIndex, str, false); } iterator2.Next(); } } else { for (int i = 0; i < shape11.InstanceCount; i++) { string str2; bool flag3 = shape11.IsInstanceEnabled(i); if (flag3) { object[] objArray3 = new object[4]; object[] objArray4 = new object[4]; objArray4[0] = customText ?? string.Empty; object[] local4 = objArray4; local4[1] = "<"; local4[2] = i; local4[3] = ">"; str2 = string.Concat(local4); } else { object[] objArray5 = new object[4]; object[] objArray6 = new object[4]; objArray6[0] = customText ?? string.Empty; object[] local6 = objArray6; local6[1] = "("; local6[2] = i; local6[3] = ")"; str2 = string.Concat(local6); } if (flag3) { DrawCollisionShape(shape11.GetInstance(i), shape11.GetInstanceTransform(i) * worldMatrix, alpha, ref shapeIndex, str2, false); } } } goto TR_0003; } case HkShapeType.BvCompressedMesh: break; case HkShapeType.BvTree: { HkGridShape shape13 = (HkGridShape)shape; if (HkGridShapeCellDebugDraw && !shape13.Base.IsZero) { float cellSize = shape13.CellSize; int shapeInfoCount = shape13.GetShapeInfoCount(); for (int i = 0; i < shapeInfoCount; i++) { try { Vector3S vectors; Vector3S vectors2; shape13.GetShapeInfo(i, out vectors, out vectors2, m_tmpShapeList); Vector3 position = (Vector3)(((vectors2 * cellSize) + (vectors * cellSize)) / 2f); Color color2 = color; if (vectors == vectors2) { color2 = new Color(1f, 0.2f, 0.1f); } MyRenderProxy.DebugDrawOBB((Matrix.CreateScale((((vectors2 * cellSize) - (vectors * cellSize)) + (Vector3.One * cellSize)) + new Vector3(num)) * Matrix.CreateTranslation(position)) * worldMatrix, color2, alpha, true, smooth, true, false); } finally { m_tmpShapeList.Clear(); } } } else { MyRenderMessageDebugDrawTriangles msgInterface = MyRenderProxy.PrepareDebugDrawTriangles(); try { using (HkShapeBuffer buffer = new HkShapeBuffer()) { HkShapeContainerIterator iterator3 = ((HkBvTreeShape)shape).GetIterator(buffer); while (iterator3.IsValid) { HkShape currentValue = iterator3.CurrentValue; if (currentValue.ShapeType != HkShapeType.Triangle) { DrawCollisionShape(currentValue, worldMatrix, alpha, ref shapeIndex, null, false); } else { HkTriangleShape shape17 = (HkTriangleShape)currentValue; msgInterface.AddTriangle(shape17.Pt0, shape17.Pt1, shape17.Pt2); } iterator3.Next(); } goto TR_0003; } } finally { msgInterface.Color = color; MyRenderProxy.DebugDrawTriangles(msgInterface, new MatrixD?(worldMatrix), false, false, false, false); } break; } goto TR_0003; } default: if (shapeType == HkShapeType.Bv) { HkBvShape shape19 = (HkBvShape)shape; DrawCollisionShape(shape19.BoundingVolumeShape, worldMatrix, alpha, ref shapeIndex, null, true); DrawCollisionShape(shape19.ChildShape, worldMatrix, alpha, ref shapeIndex, null, false); } else if (shapeType == HkShapeType.PhantomCallback) { MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, "Phantom", Color.Green, 0.75f, false, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, -1, false); } goto TR_0003; } if (MyDebugDrawSettings.DEBUG_DRAW_TRIANGLE_PHYSICS) { ((HkBvCompressedMeshShape)shape).GetGeometry(DebugGeometry); DrawGeometry(DebugGeometry, worldMatrix, Color.Green, false, false); flag2 = true; } TR_0003: if (flag2 && (customText != null)) { color.A = 0xff; MyRenderProxy.DebugDrawText3D(worldMatrix.Translation, customText, color, 0.8f, false, MyGuiDrawAlignEnum.HORISONTAL_LEFT_AND_VERTICAL_TOP, -1, false); } }