示例#1
0
 public override void OnAwake()
 {
     if (instance == null)
     {
         instance = this;
     }
     else
     {
         Destroy(gameObject);
     }
 }
示例#2
0
 public void Start()
 {
     instance = this;
     inactive = new List <GameObject>(size);
     active   = new List <GameObject>(size);
     for (int i = 0; i < size; ++i)
     {
         var go = Instantiate(prefab);
         go.SetActive(false);
         inactive.Add(go);
     }
 }