protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { var recipeDroneControlStandard = Api.GetProtoEntity <RecipeDroneControlStandard>(); var recipeDroneControlAdvanced = Api.GetProtoEntity <RecipeDroneControlAdvanced>(); var recipeDroneIndustrialStandard = Api.GetProtoEntity <RecipeDroneIndustrialStandard>(); var recipeDroneIndustrialAdvanced = Api.GetProtoEntity <RecipeDroneIndustrialAdvanced>(); var protoItemRemoteControlStandard = Api.GetProtoEntity <ItemDroneControlStandard>(); // require crafting any drone control tasks.Add( TaskCraftRecipe.RequireStationRecipe( new List <Recipe.RecipeForStationCrafting>() { recipeDroneControlStandard, recipeDroneControlAdvanced }, count: 1, description: TaskCraftRecipe.AppendRecipeLocationIfNecessary( TaskCraftRecipe.DescriptionTitlePrefix + " " + recipeDroneControlStandard.Name, recipeDroneControlStandard)) .WithIcon(recipeDroneControlStandard.Icon)); // require crafting any drone (an item) tasks.Add( TaskCraftRecipe.RequireStationRecipe( new List <Recipe.RecipeForStationCrafting>() { recipeDroneIndustrialStandard, recipeDroneIndustrialAdvanced }, count: 1, description: TaskCraftRecipe.AppendRecipeLocationIfNecessary( TaskCraftRecipe.DescriptionTitlePrefix + " " + recipeDroneIndustrialStandard.Name, recipeDroneIndustrialStandard)) .WithIcon(recipeDroneIndustrialStandard.Icon)); // require using any drone item tasks.Add( TaskUseItem.Require( Api.FindProtoEntities <IProtoItemDroneControl>(), count: 1, description: string.Format(TaskUseItem.DescriptionFormat, protoItemRemoteControlStandard.Name)) .WithIcon(Api.GetProtoEntity <ItemDroneControlStandard>().Icon)); prerequisites .Add <QuestAdvancedResourcesAcquisition>(); hints .Add(HintDroneTasks) .Add(HintDroneControl) .Add(HintDroneUsage); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskDiscoverTeleport.Require <ObjectAlienTeleport>(3)); prerequisites .Add <QuestExploreBiomes3>(); hints .Add(HintFindTwo) .Add(HintFindMany) .Add(HintHiddenLocations); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskHaveTechNode.Require <TechNodeLandClaimT1>()) .Add(TaskBuildStructure.Require <ObjectLandClaimT1>()) .Add(TaskRelocateAnyStructure.Require()); prerequisites .Add <QuestCraftAndEquipClothArmor>() .Add <QuestPerformBasicActions>(); hints .Add(HintStructureRelocation); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskBuildStructure.Require <ObjectGeneratorBio>()) .Add(TaskBuildStructure.Require <ObjectPowerStorageLarge>()) .Add(TaskBuildStructure.Require <ObjectFurnaceElectric>()) .Add(TaskBuildStructure.Require <ObjectRechargingStation>()); prerequisites .Add <QuestCompleteTier2Technologies>(); hints .Add(HintGridExpansion); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskHaveTechNode.Require <TechNodeLandClaimT1>()) .Add(TaskBuildStructure.Require <ObjectLandClaimT1>()); // TODO: restore this for A28 as it will include the necessary localization of the task name //.Add(TaskRelocateAnyStructure.Require()); prerequisites .Add <QuestCraftAndEquipClothArmor>() .Add <QuestPerformBasicActions>(); hints .Add(HintStructureRelocation); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskCraftRecipe.RequireHandRecipe <RecipePickaxeStone>()); prerequisites .Add <QuestChopDownATree>(); hints .Add(() => { var keyForButton = InputKeyNameHelper.GetKeyText(ClientInputManager.GetKeyForButton(GameButton.CraftingMenu)); return(string.Format(HintCrafting, keyForButton)); }) .Add(HintRope); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskCraftRecipe.RequireStationRecipe <RecipeFishingRod>()) .Add(TaskCraftRecipe.RequireStationRecipe <RecipeFishingBaitInsects>()) .Add(TaskCatchFish.Require <IProtoItemFish>(count: 3, description: TaskCatchAnyFish)) .Add(TaskUseItem.Require <IProtoItemFish>(count: 3, description: TaskCutAnyFish)); prerequisites .Add <QuestEstablishPowerGrid>(); hints .Add(HintFillet) .Add(HintWaterTypes) .Add(HintSkill); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskBuildStructure.Require <ObjectCampfire>()); prerequisites .Add <QuestCraftAToolbox>(); hints .Add(() => { var keyForButton = InputKeyNameHelper.GetKeyText(ClientInputManager.GetKeyForButton(GameButton.ConstructionMenu)); return(string.Format(HintBuildMenu, keyForButton)); }) .Add(HintPages) .Add(HintRepair); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskBuildStructure.Require <ObjectGeneratorSteam>()) .Add(TaskBuildStructure.Require <ObjectPowerStorage>()) .Add(TaskBuildStructure.Require <ObjectLightFloorLampSmall>()); prerequisites .Add <QuestBuildChemicalLab>(); hints .Add(HintGridZone) .Add(HintPowerStorage) .Add(HintGenerators) .Add(HintGridInformation) .Add(HintUnitedGrid) .Add(HintThresholds); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskCraftRecipe.RequireHandRecipe <RecipeRope>()) .Add(TaskCraftRecipe.RequireHandRecipe <RecipeAxeStone>()); prerequisites .Add <QuestGatherResources>(); hints .Add(() => { var keyForButton1 = InputKeyNameHelper.GetKeyText(ClientInputManager.GetKeyForButton(GameButton.CraftingMenu)); var keyForButton2 = InputKeyNameHelper.GetKeyText(ClientInputManager.GetKeyForButton(GameButton.InventoryMenu)); return(string.Format(HintHotkeys, keyForButton1, keyForButton2)); }); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskSortItemsContainer.Require) .Add(TaskRun.Require) .Add(TaskCompleteCompletionistAnyEntry.Require); prerequisites .Add <QuestUnlockAndBuildWorkbench>(); hints .Add(() => { var keyForButton = ClientInputManager.GetMappingForAbstractButton( WrappedButton <GameButton> .GetWrappedButton(GameButton.ContainerSort)); return(string.Format(HintSortInventory, InputKeyNameHelper.GetKeyText(keyForButton.PrimaryKey), InputKeyNameHelper.GetKeyText(keyForButton.SecondaryKey))); }) .Add(HintSprint) .Add(HintCompletionist); }
protected override void PrepareQuest(QuestsList prerequisites, TasksList tasks, HintsList hints) { tasks .Add(TaskHaveTechNode.Require <TechNodeBasicBuilding>()) .Add(TaskHaveTechNode.Require <TechNodeWoodDoor>()) .Add(TaskBuildStructure.Require <ObjectWallWood>()) .Add(TaskBuildStructure.Require <ObjectDoorWood>()); prerequisites .Add <QuestBuildAPermanentBase>(); hints .Add(() => { var keyForButton = InputKeyNameHelper.GetKeyText( ClientInputManager.GetKeyForButton(GameButton.TechnologiesMenu)); return(string.Format(HintTechMenu, keyForButton)); }) .Add(HintTechUnlock) .Add(HintLPGain); }