public Deco_Twister(AffineTransform transform, CameraBase camera, HimaLib.Math.IRand rand) { for (var i = 0; i < 16; ++i) { Particles.Add(new ccm.Particle.Particle_Twister( transform, camera, rand.NextFloat() * 100.0f + 900.0f, rand.NextFloat() * 360.0f, rand.NextFloat() * 180.0f + 300.0f, rand.NextFloat() * 10.0f + 5.0f, "Texture/particle000", false)); } }