示例#1
0
        //pagrindinis langas
        private void SelectMainMenu()
        {
            switch (Iterator)
            {
            case 1:
                meniuState = MeniuState.GameType;
                MenuItems  = 3;
                Iterator   = 1;
                break;

            case 2:
                meniuState = MeniuState.Highscores;
                highScore  = HighScoresType.Cl0;
                MenuItems  = 3;
                Iterator   = 1;
                break;

            case 3:
                meniuState = MeniuState.Help;
                MenuItems  = 2;
                Iterator   = 1;
                break;

            case 4:
                meniuState = MeniuState.Quit;
                break;
            }
        }
示例#2
0
        private void ChangeHihgScoresBack()
        {
            switch (highScore)
            {
            case HighScoresType.Ar1: highScore = HighScoresType.Cl2;
                break;

            case HighScoresType.Ar2: highScore = HighScoresType.Ar1;
                break;

            case HighScoresType.Ar3: highScore = HighScoresType.Ar2;
                break;

            case HighScoresType.Ar4: highScore = HighScoresType.Ar3;
                break;

            case HighScoresType.Ar5: highScore = HighScoresType.Ar4;
                break;

            case HighScoresType.Ar6: highScore = HighScoresType.Ar5;
                break;

            case HighScoresType.Cl0: highScore = HighScoresType.Ar6;
                break;

            case HighScoresType.Cl1: highScore = HighScoresType.Cl0;
                break;

            case HighScoresType.Cl2: highScore = HighScoresType.Cl1;
                break;
            }
        }
示例#3
0
 public Meniu(IHighScores highScores)
 {
     highScoresData = highScores;
     MenuItems      = 4;
     meniuState     = MeniuState.Main;
     highScore      = HighScoresType.Cl0;
     Arcade         = ArcadeLevel.Null;
     Title          = "Meniu";
     Iterator       = 0;
     InfoText       = string.Empty;
     helpPage       = 1;
 }