public void GameOver(string board, string piece, string speed, int score)
    {
        highScores = new HighScores(Path.Combine(Application.persistentDataPath, "scores.json"));
        List <HighScore> list;
        int posNew = highScores.GetAndAdd(board, piece, speed, score, out list);

        Set(list);
        if (posNew >= 0)
        {
            Transform row           = transform.GetChild(posNew);
            Image     rowBackground = row.GetComponent <Image>();
            Transform name          = row.Find("Name");
            input               = name.gameObject.AddComponent(typeof(InputField)) as InputField;
            current             = list[posNew];
            input.textComponent = name.GetComponent <Text>();
            Color color = rowBackground.color;
            color.a             = 0.25f;
            rowBackground.color = color;
        }
    }